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Bug Unity animator memory leak

Discussion in 'Editor & General Support' started by GladosGaming, Mar 27, 2022.

  1. GladosGaming

    GladosGaming

    Joined:
    Aug 15, 2019
    Posts:
    5
    Recently I've been having a problem with my Unity 2020.3.32f1 it's a very obvious memory leak if I leave Unity open during the leak it easily will eventually Peak my Ram and use up to 40 gigs and obviously the editor is completely unresponsive from what I have seen after completely reinstalling both the Hub and all of my editor versions and then trying a brand new project it only seems to occur when I try to use the animator window I use the memory profiler to get a better idea on what's going on and was able to figure out/confirm that it was the animator the animator also has weird graphical glitches and a lot of stuff bugs out I don't know how to fix this at so I'm hoping someone here may have an idea
     

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  2. Skiriki

    Skiriki

    Joined:
    Aug 30, 2013
    Posts:
    69
    Are you somehow creating AnimationStateMachine EntryNodes? If not, I'd say report a bug to Unity.
     
  3. GladosGaming

    GladosGaming

    Joined:
    Aug 15, 2019
    Posts:
    5
    At this point i've tried completely wiping Unity from my system including logs empty folders and registries and even after opening a brand new project the problem still occurs I have already sent a bug report to Unity but this is just very frustrating as my Unity is completely unusable no matter the project
     
    MartinTilo likes this.
  4. SongAngel

    SongAngel

    Joined:
    Jan 21, 2013
    Posts:
    4
    Downgrading to 2020.3.30f1 worked for me. I am learning not to update right away.
     
  5. GladosGaming

    GladosGaming

    Joined:
    Aug 15, 2019
    Posts:
    5
    yea i just went up to 2021.2.17f1 i found out that the bug is from the unity version itself when i saw someone else in the discord asking about the same bug