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Unity Android 4.6.3p3 build with arm -v7

Discussion in 'UGUI & TextMesh Pro' started by mog-mog-mog, Mar 16, 2015.

  1. mog-mog-mog

    mog-mog-mog

    Joined:
    Feb 12, 2014
    Posts:
    266
    I am building my Android APK with only armv7 configuration and it is definitely only armv7, but GooglePlay detects it as armv7 and x86.
    Is Unity adding wrong tags to my APK? How to fix it ?
     
  2. mog-mog-mog

    mog-mog-mog

    Joined:
    Feb 12, 2014
    Posts:
    266
    Whether I build x86 or arm7, Google play detects it as both- x86 and arm7. This is reproducible in Unity 4.6.3 and 4.6.3 patch-3. Is this bug already reported/fixed?