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Unity and Blender

Discussion in 'Animation' started by CipiCips, Apr 19, 2014.

  1. CipiCips

    CipiCips

    Joined:
    Feb 12, 2014
    Posts:
    2
    Hello

    In blender when I animate two object who disappears by Hide on/off in outliner properties of blender animation works perfectly. When I import .fbx or .blend file of that animation into Unity, Unity during animation shows both objects, like he doesnt recognize Hide on/off properties from blender, any Help ?



    Thx
    Ivan
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Unity only imports standard bone animations, not any special Blender-only properties.

    --Eric