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Unity AEC Digital Webinar Series

Discussion in 'Unity Reflect' started by jackstrongitharm, Jun 25, 2020.

  1. jackstrongitharm

    jackstrongitharm

    Unity Technologies

    Joined:
    Mar 13, 2019
    Posts:
    11
    Hi everyone.

    For the past weeks we have held a regular webinar to cover Unity for AEC and also incorporating Unity Reflect to how it can be customised for your own requirements for functionality which can be driven by the metadata delivered through your models coming from Revit, Sketchup, Rhino and now Navisworks!

    All sessions are available to watch back on demand, more to come to the schedule.
    https://create.unity3d.com/unity-for-aec-digital-series

    If you require a trial, click on 'Try for Free' and submit your details and my colleagues will reach out to you directly to get you up and running.
    https://unity.com/products/reflect


    Here are the links to the downloads we have made available upto now

    Here is a download to my presentation for the Asset Store with some of my personal recommendations aswell as a discount code available until the end of July 2020.
    https://drive.google.com/open?id=1B9hd6S3uM4gdfICCfO2M8WuhZxicjsfA&authuser=jack.strongitharm@unity3d.com&usp=drive_fs


    Unity 1:1 Scale AR Unity Project

    https://www.dropbox.com/sh/2ccn83ojslhc2bp/AAAdE_8y44imOInG1j3WYonIa?dl=0


    Unity Reflect - Custom Viewers

    Android build and resources for 1:1 Scale AR

    https://downloads.reflect.unity3d.com/experimental/Image_Tracking_Android_Build_1.2.zip

    Construction Sequencing

    https://downloads.reflect.unity3d.com/experimental/Sequencing_Desktop_Build_1.2.zip

    Camera Views

    https://downloads.reflect.unity3d.com/experimental/Camera_Views_Desktop_Build_1.2.zip

    BIM Selection

    https://downloads.reflect.unity3d.com/experimental/BIM_Selection_Desktop_Build_1.2.zip

    Custom Viewer Template



    Additional Resources
    https://drive.google.com/open?id=1MGrg1xY38BcmiDQxdrNg_aUvraBs4wMR


    Thanks to everyone that has attended live and watched back. Hopefully it has been useful and more to come.

    Jack Strongitharm
    AEC Senior Business Development Manager - Named Accounts
     
    Last edited: Jul 13, 2020
    DavidMenard likes this.
  2. jackstrongitharm

    jackstrongitharm

    Unity Technologies

    Joined:
    Mar 13, 2019
    Posts:
    11
    I have updated my original post to add the 1:1 scale AR project and viewer also
     
  3. jackstrongitharm

    jackstrongitharm

    Unity Technologies

    Joined:
    Mar 13, 2019
    Posts:
    11
    Updated links to work with the latest version of Reflect so the viewers support models in the cloud etc.

    Check the links above in the post
     
    MarekUnity likes this.
  4. Murray_Zutari

    Murray_Zutari

    Joined:
    Jun 1, 2017
    Posts:
    30
    Hi guys, I'm using the custom template but it's not finding my projects. Local or cloud. Got any pointers? In a separate project, using the standard package, I can find all my projects, local and cloud. Thanks
     
  5. FredMoreau

    FredMoreau

    Unity Technologies

    Joined:
    May 27, 2019
    Posts:
    31
  6. Zhemo17

    Zhemo17

    Joined:
    Dec 3, 2012
    Posts:
    1
    Hi! I have a question, is the Image Target functionality supported for iOS? If yes, it is ok if I test it with the samples attached to this post? Or I will need something else?

    I have this issue in Xcode trying to test the 1.1 version of the dropbox project files :

    ld: '/Users/User/Desktop/Reflect1_1/Build/Reflect/Libraries/com.unity.reflect.runtime/Plugins/Grpc.Core/runtimes/ios/libgrpc_csharp_ext.a(grpc_csharp_ext.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture arm64

    clang: error: linker command failed with exit code 1 (use -v to see invocation)

    I tried to enable/disable ENABLE_BITCODE in different ways. What could be the problem?

    Thanks in advance!

    Nice Regards
     
    Last edited: Sep 15, 2020
  7. FredMoreau

    FredMoreau

    Unity Technologies

    Joined:
    May 27, 2019
    Posts:
    31
    Yes, Image Tracking is supported with ARKit and with AR Foundation.
    It should work.
    @DavidMenard Did we not have a step by step guide somewhere on BitCode specifics?
     
    Zhemo17 likes this.
  8. DavidMenard

    DavidMenard

    Unity Technologies

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    Jun 3, 2019
    Posts:
    99
    Not that I'm aware of. Let me ask a few folks!
     
    Zhemo17 likes this.
  9. garrido86

    garrido86

    Joined:
    Dec 17, 2013
    Posts:
    209
    I'm trying to watch the Webinar series but the stream is slow with buffering every 10 seconds and also very blurry regardless of my quality setting. I have a super fast internet connection, so the issue must be on vidyards end.

    Do you provide an alternative stream or download source?
    Btw, are there timestamps/table of content for the webinar videos available?

    //Edit
    I hoped vidyards servers where simply having temporary issues but one day later and it's still the same.
     
    Last edited: Dec 1, 2020
  10. garrido86

    garrido86

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    Dec 17, 2013
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    209
    Well it seems that access to the webimar videos via the hub page have been pulled, although direct link to the page from my browser history still works - but that doesn't matter anymore because today the connection to vidyard got even worse and is virtually unplayable.
     
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