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Unity Adventure Creator or Adventure Game Studio

Discussion in 'Formats & External Tools' started by VFranklin, Aug 9, 2017.

  1. VFranklin

    VFranklin

    Joined:
    Jul 26, 2017
    Posts:
    48
    Hi, I want to create a point and click game (ideally in Unity). However, many people have told me that a 2D point and click game in Unity is rather difficult which caused me to use Adventure Game Studio for a point and click game. AGS uses C++ instead of C#, and I would love to create a point and click in Unity instead. I found the Adventure Creator (https://www.assetstore.unity3d.com/en/#!/content/11896) in the Asset Store and thought it might make point and click game creation easier. Should I use Adventure Game Studio or the Adventure Creator for Unity? I mainly felt that AGS was better because it was free, open source, and had notable games like Gemini Rue, Resonance, Quest for Glory 2, etc... Adventure Creator lacked notable repertoire . Which is better to use for 2D point and click?
    Thank you.
     
  2. Fundata

    Fundata

    Joined:
    Nov 14, 2016
    Posts:
    21
    Hi,
    I've been researching exactly the same for days and asking around the same question... Just curious.. have you made a decision since? Please share your experience :)
     
  3. zyzyx

    zyzyx

    Joined:
    Jul 9, 2012
    Posts:
    226
  4. Fundata

    Fundata

    Joined:
    Nov 14, 2016
    Posts:
    21
    I was looking for an engine that allows me to publish my game on a website once it's finished. I just found out I can't really do that with Adventure Game Studio. It would be possible with Unity though right?
    What about Visionaire? Do you know ?
     
  5. TonyLi

    TonyLi

    Joined:
    Apr 10, 2012
    Posts:
    12,670
    Adventure Creator is compatible with WebGL builds.
     
    zyzyx likes this.
  6. Fundata

    Fundata

    Joined:
    Nov 14, 2016
    Posts:
    21
    okay. thanks :)