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Unity Ads revenue plunges to $0 after July 4th and stays at zero

Discussion in 'Unity Ads & User Acquisition' started by AppBite, Jul 7, 2020.

  1. AppBite

    AppBite

    Joined:
    Jul 5, 2012
    Posts:
    79
    Anyone else have their UnityAds revenue plunge to $0 after July 4th and stay at zero ever since?

    We split our Ads 50/50 with Google AdMob. Google's stats say we had quite high impression numbers, for us, our internal stats say we had good new player signups, as we did various July 4th promotions.

    UnityAds say requests were normal, but Impressions was = 0.

    Yes we are tiny, we just released our apps new version and are just starting our marketing, but something is really off and we have to consider pulling the 50%/50% share to UnityAds if we're going to get $0 revenue.