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Unity Ads - Ads incentive and Apple store review for iOS

Discussion in 'Unity Ads & User Acquisition' started by DarkCooker, Aug 31, 2015.

  1. DarkCooker

    DarkCooker

    Joined:
    Jan 7, 2015
    Posts:
    119
    Hi Unity,

    Although this question is related to iOS platform, but I think it is more like a question for Unity Ads.

    There is a design to attract more users to view the Unity ads video.
    e.g. after video, you may get some coins or gems in game.

    However in Apple Review guideline,
    Advertising
    • 7.1
      Apps that artificially increase the number of impressions or click-throughs of ads will be rejected
    Will this violate Apple's 7.1 requirements and get rejected?

    Besides, if I use Unity Ads, do I need to claim that my app has
    advertising identifier (IDFA) for iOS ?

    Thanks very much
     
  2. HeikkiTunkelo

    HeikkiTunkelo

    Unity Technologies

    Joined:
    May 13, 2014
    Posts:
    104
    They key word here is artificially. It means that you for example: open multiple banners on top of each other, programmatically click all banners or do something that is by any normal persons standards "shady".

    Encouraging real users to view video ads is not artificial.

    Yes you do. Unity Ads uses advertising identifier.