Hello Unity. Some time ago I posted a question about the unity 5 wheel colliders sinking into the ground. I concluded that it must've been the rotation of the wheel collider that just looked outright wrong. I got my theory confirmed when I saw this posted on twitter: https://pbs.twimg.com/media/CAx-5OkWwAA0I18.jpg:large You can see how my colliders looked when I asked the question back then: http://forum.unity3d.com/threads/unity-5-wheelcolliders-sinks-into-the-ground.339463/#post-2204318 Here's mine now, after some deleting, editing and adding again: What is seriously going on? Now it's rotated on a really special angle. I swear, I did not do anything that could've made it rotate on that angle. The more I mess about with these colliders, the more problems I get. -Thanks.