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[Unity 5 version available] Runtime Mesh Batcher - Simple and affordable batching system

Discussion in 'Assets and Asset Store' started by georgesdimitrov, Dec 16, 2014.

  1. georgesdimitrov

    georgesdimitrov

    Joined:
    Feb 4, 2013
    Posts:
    50
    Hi all, version 1.3 is now live on the asset store. I hope it fixes the error on all recent Unity versions (it should work with any version after 4.6). If there's any issue with it on your Unity version, please post here or PM me!

    Changelog:

    v 1.3

    NEW FEATURES:
    • Added debug option to RuntimeMeshBatcherController.
    IMPROVEMENTS:
    • Batched object renderers now have Reflection probe, Light probe and Renderer layers properly set corresponding to batched gameObjects.
    • Updated demo scene by removing deprecated GUI and controller scripts.
    • Updated documentation.
    FIXES
    • Fixed a bug which was preventing UncombineMeshes to work properly on recent Unity versions.
    • Fixed a bug where original gameObjects were parented incorrectly on recent Unity versions.