I originally started this set of tutorials so that I could get a feel of Unity's new awesome multiplayer system UNET. I've decided though that the end result of this series will be a simple co-op survival sort of game because I can! I've already got primitive zombie AI working across the network! I started with the Unity 5.1 beta but now that 5.1 is released anyone can follow what I've been doing no problem! Please note that you should be an intermediate Unity user because I don't explain basic concepts in this set of tutorials. There probably won't be any particle effects, sounds, weapon animations or any of that additional stuff in this series because it is primarily about UNET. That sort of stuff will be covered in my in development Gamer To Game Developer Series 3 tutorials. UNET Part 2 - Rotation Syncing UNET Part 3 - Being a bit more efficient UNET Part 4 - Latency Simulation! UNET Part 5 - Almost Time Travel! UNET Part 6 - Efficient Rotation Syncing UNET Part 7 - Unique Identity UNET Part 8 - Shooting UNET Part 9 - Taking Damage! UNET Part 10 - Player Destruction! UNET Part 11 - Player Resurrection UNET Part 12 - Zombies! UNET Part 13 - Zombie Identity UNET Part 14 - Shoot Those Zombies! UNET Part 15 - Zombies Bite Back! UNET Part 16 - Zombie Motion Sync UNET Part 17 - Better Spawning UNET Part 18 - Fixing my bugs 1 UNET Part 19 - Matchmaking First Attempt UNET Project Folder UNET Part 20 - UI & Custom Net Manager UNET Part 21 - Network Animator UNET Part 22 - Host & Join Game Buttons If you're new to game development then see my Series 3 tutorials! You'll build the powerful FPS system that I use in my upcoming game Weekend Drive! Over 180 videos Unity forum thread for Series 3 I've made a set of short multiplayer tutorials that are based on Unity's text tutorial. They cover the basics of multiplayer. This is the new GTGD S1 on Steam, a Unity 2017 multiplayer tutorial.