Search Unity

  1. We are migrating the Unity Forums to Unity Discussions by the end of July. Read our announcement for more information and let us know if you have any questions.
    Dismiss Notice
  2. Dismiss Notice

Unity 5 takes forever to build Android

Discussion in 'Getting Started' started by HotPhone, Mar 13, 2015.

  1. HotPhone


    May 14, 2014
    Hi, it builds fine when there are no static objects in the scene. But when I make some objects static, the build time is very slow (canceled it after 2 hours).
    I don't need all that stuff, like lightning transform. There isn't even a light source in the scene.

    How can I use static objects (only for static batching) while still having reasonable build times? (like in Unity 4)