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[Unity 5] Something weird with trees alpha textures

Discussion in 'General Graphics' started by Rocotosx, Mar 5, 2015.

  1. MyGenericUsername

    MyGenericUsername

    Joined:
    Sep 6, 2014
    Posts:
    95
    I guess they are trying to push developers towards SpeedTree!! They claimed they fixed the issue with the shader but it still exist in the latest 5.1 update. Only solution as of now is SpeedTree
     
  2. Gua

    Gua

    Joined:
    Oct 29, 2012
    Posts:
    455
    Don't think so. This bug is also marked as fixed for a long time, but the fix is not arrived to any version of Unity yet. I don't think that they want push people to use Unreal Engine by not submitting the fix. Although they might push someone in that direction, without intention ;)

    Notice that it says "Status: Fixed in future release" but they don't point in which specific release this fix will be available. I guess it's just a sad reality of development at Unity, or someone forgot to merge their fix in main version branch.
     
    MyGenericUsername likes this.
  3. KingLlama

    KingLlama

    Joined:
    Jul 18, 2015
    Posts:
    199
    This helped me so much!!! Thank you guys!
     
  4. Rocotosx

    Rocotosx

    Joined:
    Mar 4, 2015
    Posts:
    16
    What exactly?
     
  5. maskayop

    maskayop

    Joined:
    Oct 11, 2014
    Posts:
    2
    I fixed this just by changing TreeCreatorLeavesFastOptimized.shader
    In this code
    SubShader {
    Tags {
    "IgnoreProjector"="True"
    "RenderType" = "TreeLeaf"
    }
    LOD 200

    I added "Queue"="Transparent" like this

    SubShader {
    Tags {
    "Queue"="Transparent"
    "IgnoreProjector"="True"
    "RenderType" = "TreeLeaf"
    }
    LOD 200

    And regenerated all my trees. Thats all
     
    Dreamaster likes this.
  6. Teo

    Teo

    Joined:
    Oct 31, 2009
    Posts:
    564
    @Rocotosx

    I have same problem like you, I hope this get fixed in 5.2.

    Pulling peoples to SpeedTree must be a major mistake. Don't get me wrong, I have nothing against SpeedTree and I think is a good product.

    But, the advantages to see how your tree looks inside the scene and tweak it there is priceless. I think Unity Tree Creator needs more love because have lot's of possibility to be an awesome tool inside Unity.

     
    MyGenericUsername likes this.
  7. Rocotosx

    Rocotosx

    Joined:
    Mar 4, 2015
    Posts:
    16
    This issue was fixed in Unity 5.2. Congratulations! ;)
     
  8. GIDARREN

    GIDARREN

    Joined:
    Apr 18, 2016
    Posts:
    23
    If you change the camera background colour from blue to black this should fix the problem, it did for me.