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[Unity 5] Point light Shadow issue

Discussion in 'Editor & General Support' started by VisualTech48, Apr 8, 2015.

  1. VisualTech48

    VisualTech48

    Joined:
    Aug 23, 2013
    Posts:
    247
    Hi, I'm using the latest Unity 5, and I ran into an issue. While adding a point light, that has shadows, shadows look like they are broken. Like little crosses are in the shadow, for no reason.

    I tried chaning the BIAS but no luck.

    Capture.JPG

    Close up:
    Capture2.JPG
     
  2. seedee3d

    seedee3d

    Joined:
    Mar 30, 2015
    Posts:
    24
    those textures are beautiful
     
  3. VisualTech48

    VisualTech48

    Joined:
    Aug 23, 2013
    Posts:
    247
    Hahah I'm looking for a solution not a compliment.

    These +es are made because of the light. That is the issue. This is not an texture issue
     
  4. seedee3d

    seedee3d

    Joined:
    Mar 30, 2015
    Posts:
    24
    I dont know but they look better that way with the +es.
     
  5. VisualTech48

    VisualTech48

    Joined:
    Aug 23, 2013
    Posts:
    247
    They look bugged and like the engine is having a flu.

    Really need to know what is the issue, as I tried a lot of things and messed with it. Thank you.
     
  6. seedee3d

    seedee3d

    Joined:
    Mar 30, 2015
    Posts:
    24
    try removing some of the lights
     
  7. VisualTech48

    VisualTech48

    Joined:
    Aug 23, 2013
    Posts:
    247
    Solved it. Thanks anyway :)
     
  8. Anisoft

    Anisoft

    Joined:
    Jul 5, 2013
    Posts:
    137
    What was the problem?
     
  9. VisualTech48

    VisualTech48

    Joined:
    Aug 23, 2013
    Posts:
    247
    For me it whas the texture it was going through.

    Light: ---> Glass ----> Shadow. The glass did the issue as its shader was transparent.