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Unity 5 Personal Edition Splash Screen Behaviour

Discussion in 'Editor & General Support' started by chand81, Mar 12, 2015.

  1. chand81

    chand81

    Joined:
    Jun 2, 2011
    Posts:
    25
    Hi All,

    I have recently migrated my project to Unity 5. However, the Personal Edition Splash screen behaviour is not totally clear.

    The first scene that my app loads is the app's splash screen which it displays for 1 sec and then loads the menu scene. On Android the behaviour seems fine: I see the Powered by Unity splash, followed by my game's splash and then the game's menu.

    On iOS, I get the Personal Edition Splash which holds for ~5 secs and then sometimes I see game's splash and sometimes it directly displays the menu scene without showing game's splash screen.

    Is there a way to tell that the Unity 5 Splash has done displaying and we can now show our game's splash screen for a set amount of time ?

    Thanks.
     
  2. _Saj_

    _Saj_

    Joined:
    Apr 1, 2015
    Posts:
    10
    I also have this. On IOS and WP8, it's personal edition splash but on Android it's powerd by unity. Consistency is broken.