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Unity 5 personal does not launch past project select.

Discussion in 'Editor & General Support' started by tynew, Mar 4, 2015.

  1. MichaelDShark

    MichaelDShark

    Joined:
    Apr 11, 2015
    Posts:
    45
    I will try updating to Unity 5.1 and about your second question : four weeks ago Unity 5 was working fine and I was loving it making my own game with C# then it one day I launch it all fine launched my project and it stopped working.
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,762
  3. MichaelDShark

    MichaelDShark

    Joined:
    Apr 11, 2015
    Posts:
    45
  4. MichaelDShark

    MichaelDShark

    Joined:
    Apr 11, 2015
    Posts:
    45
    I got Unity 5.1 it says " Service not available , please try again later".
     
  5. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,762
    What is saying that? The installer?
     
  6. MichaelDShark

    MichaelDShark

    Joined:
    Apr 11, 2015
    Posts:
    45
    At the login page for the new Unity 5.1 launcher.(I have installed it)
     
  7. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,762
    Can you post a screenshot?
    Sounds like network issues, do you use a proxy?
     
  8. MichaelDShark

    MichaelDShark

    Joined:
    Apr 11, 2015
    Posts:
    45
    Proxy? Sorry not the best with internet stuff.
     

    Attached Files:

  9. MichaelDShark

    MichaelDShark

    Joined:
    Apr 11, 2015
    Posts:
    45
    I think I might just wipe today.
    I will tell you if it fixes it.
     
  10. WicketSick

    WicketSick

    Joined:
    May 20, 2015
    Posts:
    6
    For the looks of it it must be a communication device problem, since both of the dudes that solved the problem uninstalled Bluetooth or connection related software. My problem still stands.
     
  11. MichaelDShark

    MichaelDShark

    Joined:
    Apr 11, 2015
    Posts:
    45
    I have good news ........ the wipe worked !
    I can now use Unity , from now on I'm going to create restore points on a regular bases , but thanks for the help any way and thanks for not just saying " Google it " :)
     
    BrandyStarbrite and karl_jones like this.
  12. JLSteward

    JLSteward

    Joined:
    Jun 19, 2015
    Posts:
    2
    I'm trying to do a fresh install with 5.0.0. If it works, I'll re-post.
     
  13. JLSteward

    JLSteward

    Joined:
    Jun 19, 2015
    Posts:
    2
    OK, so I uninstalled the latest version of Unity and Re-installed with the base version 5, and it loaded just fine. I hope this helps!
     
  14. Rule6

    Rule6

    Joined:
    Aug 11, 2013
    Posts:
    3
    I am having the same issue as described at the top of this thread.

    Windows 7 x64 SP1
    i7-4820K@3.7GHz
    12GB RAM
    nVidia GTX 760
    I have tried multiple versions from 5.0.0f4 to 5.1.1f1 with the same results.

    The other day I rebuilt my system (format/reload of the OS) and installed 5.1.1f1.
    The editor still would not open and launched the unkillable background process.

    I then tried uninstalling Unity, deleted the Unity and Unity Technologies registry keys as well as the following folders:
    \ProgramData\Unity
    \User\<user>\AppData\Local\Unity
    \User\<user>\AppData\LocalLow\Unity
    \User\<user>\AppData\Roaming\Unity

    I then installed 5.0.0f4. The editor still would not open.

    P.S. Antivirus was disabled during installs/uninstalls/program launching.
     
  15. Fonserbc

    Fonserbc

    Joined:
    Aug 7, 2012
    Posts:
    6
    I fixed it by doing a fresh open of the project.

    Removed all the files on my project folder except Assets and ProjectSettings folders.

    That is
    • Library\
    • Temp\
    • All the files present on the projects root folder
    Then I just opened the project and waited for assets and sources to be reimported and recompiled
     
  16. Rule6

    Rule6

    Joined:
    Aug 11, 2013
    Posts:
    3
    I get the same behavior with a new project or trying to open the example project.
     
  17. VzioNARY

    VzioNARY

    Joined:
    Aug 14, 2015
    Posts:
    1
    Hello,

    The application has been working fine not even 3 weeks ago (5.1.2f). I tried running it today, nothing happened after the project selection on the welcome screen (I had to end the task manually). I updated to 5.1.2p3, and the same thing happened. I tried creating a new project, opening a previously working project. I also tried forcing the application open, bypassing the welcome screen by injecting a project path, but it just hangs (not responding) at the splash screen.

    I linked 3 of the attempt made (logs).

    Thanks,
    VzioNARY
     

    Attached Files:

  18. BradMick

    BradMick

    Joined:
    Apr 2, 2014
    Posts:
    112
    Went through this thread, did a brand new fresh install of windows today and a brand new fresh install of unity. The project select screen opens, and then the editor never opens after that. I've done all the various suggestions, ranging from Anti-Virus, uninstall-reinstall (3 times today in fact), here's my log file:


    LICENSE SYSTEM [20151011 1:1:29] No start/stop license dates set

    LICENSE SYSTEM [20151011 1:1:29] Next license update check is after 2015-10-11T23:38:09

    Built from '5.2/release' branch; Version is '5.2.1f1 (44735ea161b3) revision 4485982'; Using compiler version '160040219'
    OS: 'Windows 7 Service Pack 1 (6.1.7601) 64bit' Language: 'en' Physical Memory: 8160 MB
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    Initialize mono
    Mono path[0] = 'E:/Unity 5.2.1.f1/Editor/Data/Managed'
    Mono path[1] = 'E:/Unity 5.2.1.f1/Editor/Data/Mono/lib/mono/2.0'
    Mono path[2] = 'E:/Unity 5.2.1.f1/Editor/Data/UnityScript'
    Mono config path = 'E:/Unity 5.2.1.f1/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
    IsTimeToCheckForNewEditor: Update time 1444524095 current 1444543321
    D:/Unity Assets/Test
    Loading GUID <-> Path mappings...0.000662 seconds
    Loading Asset Database...0.024165 seconds
    Audio: FMOD Profiler initialized on port 54900
    AssetDatabase consistency checks...0.240242 seconds
    Initialize engine version: 5.2.1f1 (44735ea161b3)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)
    Vendor: NVIDIA
    VRAM: 4027 MB
    Begin MonoManager ReloadAssembly
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Refreshing native plugins compatible for Editor in 17.55 ms, found 0 plugins.
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PackageManager\Unity\PackageManager\5.2.1\Unity.PackageManager.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.2.1 for Unity v5.2.1f1

    Setting Android v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\androidplayer

    Setting BB10 v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\iossupport

    Setting StandaloneLinux v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\linuxstandalonesupport

    Setting StandaloneOSXIntel v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\macstandalonesupport

    Setting WSAPlayer v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\metrosupport

    Setting SamsungTV v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\stvplayer

    Setting Tizen v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\TizenPlayer

    Setting WebGL v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\webglsupport

    Setting StandaloneWindows v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\windowsstandalonesupport

    Setting WP8Player v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\wp8support

    Setting Advertisements v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Advertisements

    Setting GUISystem v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\GUISystem

    Setting UNetHLAPI v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Networking

    Setting UnityAnalytics v5.2.1 for Unity v5.2.1f1 to E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\UnityAnalytics

    Registering custom dll's ...
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: E:/Unity 5.2.1.f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\TizenPlayer/UnityEditor.Tizen.Extensions.dll
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\stvplayer/UnityEditor.SamsungTV.Extensions.dll
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.090115 seconds.
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PackageManager\Unity\PackageManager\5.2.1\Unity.PackageManager.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PackageManager\Unity\PackageManager\5.2.1\Unity.PackageManager.dll into Unity Child Domain
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Advertisements\UnityEngine.Advertisements.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Advertisements\UnityEngine.Advertisements.dll into Unity Child Domain
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll into Unity Child Domain
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\TizenPlayer\UnityEditor.Tizen.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\TizenPlayer\UnityEditor.Tizen.Extensions.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\stvplayer\UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\stvplayer\UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll (this message is harmless)
    Loading C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain
    Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
    Non platform assembly: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
    Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 12.860 seconds
    Registering platform support modules:

    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: E:\Unity 5.2.1.f1\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
    Downloading http://update.unity3d.com/5.2/ivy.xml to C:\Users\MACKSD~1\AppData\Local\Temp\unity\68f5c2c7-29ba-41b1-89f6-9f84fa4c3bad\ivy.xml

    Registered platform support modules in: 0.339139s.

    Native extension for OSXStandalone target not found
    Native extension for WindowsStandalone target not found
    Native extension for LinuxStandalone target not found
    Native extension for WebGL target not found
    Native extension for SamsungTV target not found
    Native extension for Tizen target not found
    Load native extension module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
    Load native extension module: E:\Unity 5.2.1.f1\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
    Load native extension module: E:/Unity 5.2.1.f1/Editor/Data/PlaybackEngines/iOSSupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
    Native extension for Android target not found
    Validating Project structure ... 0.000092 seconds.
    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.001038 seconds (Nothing changed)
    Task failed: Verifier Task
     
  19. h3x1e

    h3x1e

    Joined:
    Nov 13, 2015
    Posts:
    1
    Having this exact same issue.. Unable to load Unity with lingering process in the background.

    System Specs:

    Windows 10

    i7 4770k - Water cooled
    GeForce GTX 980 EVGA - Water Cooled.
    16GB RAM
    256GB Samsung Evo Pro SSD
    1TB Mechanical HDD

    So I upgraded from Unity 4.6 (needed it for a course I'm taking) to 5.2.2f1, this was done through Unity itself, using the Help > Check for Updates function.

    I created a new project in Unity 5, that I was working on for a good 3 hours, Using Visual Studio 2015 as my default External Script Editor when I closed Unity and VS to go play some games. When I wanted to do more work on my project this was happening.

    I've also noticed via Nvidia OSD and Discord (a new VOIP software) that Unity is actually running, for Nvidia it displays a Keybind option to "Press Alt+Z to open Share" which it does as an overlay when I launch games and Discord shows me in game "Unity" which it does when I have Unity open, or any other game for that matter.

    EDIT: Uploaded a Unity.DMP for you to take a look at right after I saw it (Not Responding) in Task Manager, not sure if it'll help but..

    https://www.dropbox.com/s/c2p010n3gssfo7w/Unity (2).DMP?dl=0

    It's like the window is there but it doesn't display and we're able to click through it.

    Things tried:
    • Running as Administrator
    • Running in compatibility mode for Windows 8.1 7 and lower
    • Leaving the process open for a long period of time for it to load
    • Reinstalling Unity 5.2.2f1

    Tried loading directly from a scene from one of my projects and was welcomed with the Blue Unity Splash screen and an infinite egg timer, Task Manager says Unity "Stopped Responding" instantly as I opened it.

    Please find below my Editor.log


    LICENSE SYSTEM [20151113 12:45:47] No start/stop license dates set

    LICENSE SYSTEM [20151113 12:45:47] Next license update check is after 2015-11-14T08:22:51

    Built from '5.2/release' branch; Version is '5.2.2f1 (3757309da7e7) revision 3626800'; Using compiler version '160040219'
    OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 16275 MB
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    Initialize mono
    Mono path[0] = 'D:/Applications/Unity 5/Editor/Data/Managed'
    Mono path[1] = 'D:/Applications/Unity 5/Editor/Data/Mono/lib/mono/2.0'
    Mono path[2] = 'D:/Applications/Unity 5/Editor/Data/UnityScript'
    Mono config path = 'D:/Applications/Unity 5/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56948
    IsTimeToCheckForNewEditor: Update time 1447419650 current 1447418750
    D:/#Projects/Unity Projects/Lazer Defender
    Loading GUID <-> Path mappings...0.000139 seconds
    Loading Asset Database...0.003866 seconds
    Audio: FMOD Profiler initialized on port 54900
    AssetDatabase consistency checks...0.010234 seconds
    Initialize engine version: 5.2.2f1 (3757309da7e7)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
    Vendor: NVIDIA
    VRAM: 4009 MB
    Begin MonoManager ReloadAssembly
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.2.2\Unity.PackageManager.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.2.2 for Unity v5.2.2f1

    Setting Android v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\androidplayer

    Setting BB10 v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iossupport

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    Setting StandaloneOSXIntel v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport

    Setting WSAPlayer v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport

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    Setting Tizen v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\TizenPlayer

    Setting WebGL v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport

    Setting StandaloneWindows v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport

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    Setting Advertisements v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements

    Setting GUISystem v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem

    Setting UNetHLAPI v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking

    Setting UnityAnalytics v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics

    Registering custom dll's ...
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    Register platform support module: D:/Applications/Unity 5/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\TizenPlayer/UnityEditor.Tizen.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\stvplayer/UnityEditor.SamsungTV.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:/Program Files (x86)/Microsoft Visual Studio 14.0/Common7/IDE/devenv.exe

    Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:/Program Files (x86)/Microsoft Visual Studio 14.0/Common7/IDE/devenv.exe

    Registered in 0.062993 seconds.
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    Loading D:\#Projects\Unity Projects\Lazer Defender\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.2.2\Unity.PackageManager.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\UnityEngine.Advertisements.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\TizenPlayer\UnityEditor.Tizen.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\TizenPlayer\UnityEditor.Tizen.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\stvplayer\UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\stvplayer\UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
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    Preloading 0 native plugins for Editor in 0.00 ms.
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 1.391 seconds
    Registering platform support modules:

    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
    Registered platform support modules in: 0.1850747s.

    Native extension for OSXStandalone target not found
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    Native extension for LinuxStandalone target not found
    Native extension for WebGL target not found
    Native extension for SamsungTV target not found
    Native extension for Tizen target not found
    Load native extension module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
    Load native extension module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
    Load native extension module: D:/Applications/Unity 5/Editor/Data/PlaybackEngines/iOSSupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
    Native extension for Android target not found
    Validating Project structure ... 0.000262 seconds.
    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000667 seconds (Nothing changed)
    Downloading http://update.unity3d.com/5.2/ivy.xml to C:\Users\Kings\AppData\Local\Temp\unity\a09c7f1b-f541-4093-a6c9-a8fb87c9651c\ivy.xml

    Task failed: Verifier Task


    LICENSE SYSTEM [20151113 12:52:18] No start/stop license dates set

    LICENSE SYSTEM [20151113 12:52:18] Next license update check is after 2015-11-14T08:22:51

    Built from '5.2/release' branch; Version is '5.2.2f1 (3757309da7e7) revision 3626800'; Using compiler version '160040219'
    OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 16275 MB
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    Initialize mono
    Mono path[0] = 'D:/Applications/Unity 5/Editor/Data/Managed'
    Mono path[1] = 'D:/Applications/Unity 5/Editor/Data/Mono/lib/mono/2.0'
    Mono path[2] = 'D:/Applications/Unity 5/Editor/Data/UnityScript'
    Mono config path = 'D:/Applications/Unity 5/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56104
    IsTimeToCheckForNewEditor: Update time 1447419650 current 1447419157
    D:/#Projects/Unity Projects/TEST
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    Loading Asset Database...0.000163 seconds
    AssetDatabase consistency checks...0.000364 seconds
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    Platform assembly: D:\Applications\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.2.2\Unity.PackageManager.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.2.2 for Unity v5.2.2f1

    Setting Android v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\androidplayer

    Setting BB10 v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iossupport

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    Setting UnityAnalytics v5.2.2 for Unity v5.2.2f1 to D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics

    Registering custom dll's ...
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    Register platform support module: D:/Applications/Unity 5/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
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    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\TizenPlayer/UnityEditor.Tizen.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\stvplayer/UnityEditor.SamsungTV.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:/Program Files (x86)/Microsoft Visual Studio 14.0/Common7/IDE/devenv.exe

    Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:/Program Files (x86)/Microsoft Visual Studio 14.0/Common7/IDE/devenv.exe

    Registered in 0.064149 seconds.
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.2.2\Unity.PackageManager.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PackageManager\Unity\PackageManager\5.2.2\Unity.PackageManager.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\UnityEngine.Advertisements.dll into Unity Child Domain
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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\TizenPlayer\UnityEditor.Tizen.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\TizenPlayer\UnityEditor.Tizen.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\stvplayer\UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\stvplayer\UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 1.398 seconds
    Registering platform support modules:

    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
    Registered platform support modules in: 0.1925535s.

    Native extension for OSXStandalone target not found
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    Load native extension module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
    Load native extension module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
    Load native extension module: D:/Applications/Unity 5/Editor/Data/PlaybackEngines/iOSSupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
    Native extension for Android target not found
    Validating Project structure ... 0.000084 seconds.
    Shader import version has changed; will reimport all shaders...
    Upgrading shader files ...0.000063 seconds.
    Refresh: detecting if any assets need to be imported or removed ... Downloading http://update.unity3d.com/5.2/ivy.xml to C:\Users\Kings\AppData\Local\Temp\unity\1f4a0e9b-f9fb-4a69-b44e-7d281dac696a\ivy.xml

    Refresh: elapses 0.042775 seconds
    Updating Assets - GUID: 00000000000000001000000000000000...
    done. [Time: 34.548546 ms]
    Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000...
    done. [Time: 7.137388 ms]
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    Updating D:/Applications/Unity 5/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll - GUID: 80a3616ca19596e4da0f10f14d241e9f...
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    - Completed reload, in 1.042 seconds
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    Native extension for LinuxStandalone target not found
    Native extension for WebGL target not found
    Native extension for SamsungTV target not found
    Native extension for Tizen target not found
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    -----------------------------------------------------------------------------------------------------------------------------

    Editor-prev.log is below


    LICENSE SYSTEM [20151113 12:43:59] No start/stop license dates set

    LICENSE SYSTEM [20151113 12:43:59] Next license update check is after 2015-11-14T08:22:51

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    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless)
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    Non platform assembly: D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\TizenPlayer\UnityEditor.Tizen.Extensions.dll (this message is harmless)
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    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\stvplayer\UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
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    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
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    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
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    Platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading D:\Applications\Unity 5\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
    Non platform assembly: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 1.388 seconds
    Registering platform support modules:

    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: D:\Applications\Unity 5\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
    Registered platform support modules in: 0.1930138s.

    Native extension for OSXStandalone target not found
    Native extension for WindowsStandalone target not found
    Native extension for LinuxStandalone target not found
    Native extension for WebGL target not found
    Native extension for SamsungTV target not found
    Native extension for Tizen target not found
    Load native extension module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
    Load native extension module: D:\Applications\Unity 5\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
    Load native extension module: D:/Applications/Unity 5/Editor/Data/PlaybackEngines/iOSSupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
    Native extension for Android target not found
    Validating Project structure ... 0.000267 seconds.
    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.000667 seconds (Nothing changed)
    Downloading http://update.unity3d.com/5.2/ivy.xml to C:\Users\Kings\AppData\Local\Temp\unity\fe701c40-d0b1-44dc-a7b2-7059a1e414c4\ivy.xml

    Task failed: Verifier Task
     
    Last edited: Nov 13, 2015
  20. dariuou

    dariuou

    Joined:
    Nov 27, 2015
    Posts:
    1
    I had these exact symptoms on Windows 7 x64, and here's what I did to get it to work:

    1. Uninstall Unity

    2. Reboot (Mostly to get rid of lingering background Unity process)

    3. Rename the Unity folders in both of these directories:
    c:\Users\<Username>\AppData\Local
    c:\Users\<Username>\AppData\LocalLow

    4. Reinstall Unity 5.2.3

    That worked for me. I hope it works for you.
     
    Ariegos likes this.
  21. Ariegos

    Ariegos

    Joined:
    Jun 20, 2015
    Posts:
    24
    I had the same problem with Win 7 64 and tried your solution, except did not uninstall or re-install Unity. I did steps 2 and 3 and deleted the contents of C:\ProgramData\Unity and it started working again. Woop dee doo! Thank you. :)
     
  22. error17

    error17

    Joined:
    Mar 13, 2015
    Posts:
    3
    I deleted ./Library/BuildSettings.asset
    That or deleting ./Library/metadata/ folder
     
  23. dushan

    dushan

    Joined:
    Jan 6, 2016
    Posts:
    2
    where r those files ? did it work ?
     
  24. dushan

    dushan

    Joined:
    Jan 6, 2016
    Posts:
    2
    i having the same prob with unithy 5.3.1f1 :( does anyone have a fix for this
     
    deen80 likes this.
  25. Yany

    Yany

    Joined:
    May 24, 2013
    Posts:
    20
    I had to remove the USB cable that connected my U2713h monitor to the computer. I guess it was because of the SD Card reader but don't exactly now the real reason. Maybe it created an unreadable drive and the developers didn't take care of some timeout to abort read trials. :( Seems to be a lame mistake.
     
  26. btowle

    btowle

    Joined:
    Dec 31, 2014
    Posts:
    11
    This may be a similar problem - or it may be unrelated.

    It has happened to me twice. I will save scene/project. Close my editor and ms studio. When I try to open it the next day I will get the dialogue with all my recent projects. I click on the desired project and then the unity editor will "try" to open but it will only show "file", "edit" etc at the top with a white screen.

    I can't close the application but I can kill with process manager. I have noticed this has only happened when I have windows updated queued. (I also updated my drive but no luck).

    The project assets are fine, but the project itself is corrupted. The first time I simply remade the project and re-imported it. The second time I had backed up my project on drop box and was able to copy the backed up project back and was able to open it.

    I am running windows 10 64 bit. Core I7, Nvidia GForce GTX 960M. I don't know why but unity will not open certain projects when windows 10 updates are queued. Otherwise it works fine. (I love Unity 5)
     
  27. christian.pudjianto

    christian.pudjianto

    Joined:
    Jul 15, 2014
    Posts:
    1
    I post just in case someone had similar problem, and have a rough time solve it.

    Previously I'd installed 5.3.0 and works great.
    1 months ago, I couldn't open it at all. I tried whatever I get from "Google": But the problem still damn persist:
    I could select the project either new or existing project, but the Editor never pop up. It did show loading progress, but after loading UnityEditor.dll (Or EnityEngine.dll, I forgot :( ), it just went away, and the process is stuck in the Task Manager, which is cannot be ended. Also, after that, when I RESTART or SHUTDown windows, it always take a long time (around 30 minutes or less), which always ended with blue screen.
    Obviously, Editor.log looks fine.

    BUT, thanks to this thread, finally I found where the problem is.
    FOR me its because of the BLUETOOTH connection.
    I disable every bluetooth connectivity in device manager. Also disable bluetooth discovery from bluetooth setting, turn the adapter off.

    And you know what, Unity Editor works great.


    -
     
  28. TizioP

    TizioP

    Joined:
    Mar 28, 2016
    Posts:
    3
    Hi there! Today I got the same problem. After losing all Sunday afternoon troubleshooting I fixed the problem by disabling my Nvidia Geforce as preferred graphics processor from its control panel. Seemed that the new driver update didn't allow Unity GUI to work. :(
     
  29. BuXY81

    BuXY81

    Joined:
    Apr 15, 2016
    Posts:
    1
    Hey, i had the very same problem. 5.3.4p2, win 10. I have tried all (i hope) the solutions above, but none of them worked.

    What finally worked for me is that at Control Panel\Network and Internet\Network and Sharing Centre\Advanced sharing settings i disabled some stuff. Currently it goes like this:

    Turn on network discovery - yes
    Turn on automatic setup of network-connected devices - NO

    Turn on file and printer sharing - yes

    Allow Windows... - NO, but
    Use user accounts and passwords to connect to other computers - YES

    I don't know if some or all settings are required to fix this problem. Anyway, good luck for you all guys (and ladies? :) ), now get back to work.
     
  30. bsizzle

    bsizzle

    Joined:
    May 25, 2013
    Posts:
    8
    My problem was almost exactly the same, as soon as I opened a project Unity Editor would go from Apps to Background Processes in Task Manager. Most here said they could not kill the Background Process, but I could.

    This thread finally helped, but the solution was different than anything else here. I noticed that people had success with unplugging bluetooth, and other usb items. So I started removing USB items one by one. It was my cronusmax, which acts like video game controllers. I could actually unplug it when Unity would freeze, and it would load right up!

    Hopefully it helps someone to just try unplugging USB devices to see if one is causing a problem.
     
  31. Pandur1982

    Pandur1982

    Joined:
    Jun 16, 2015
    Posts:
    251
    Same Big Porblem for me i have test it with Unity 5.3 and Unity 5.4 Beta the same Problem,Unity Start and nothing more,in Task Manager is see Unity run with 200 mb and do nothing more.
     
  32. Zastion

    Zastion

    Joined:
    Mar 7, 2014
    Posts:
    4
    I have unity 5.3.1 and it doesn't work at all ! I have been a unity user for almost 2 years and have not had a solution to this for almost 1! please I really want unity 5.3.1 to work the 32 bit keeps freezing and the 64 is acting like almost everything else except nothing has worked so far . Help? Karl?
     
  33. Edword

    Edword

    Joined:
    Mar 27, 2015
    Posts:
    1
    Having this problem with 5.3.4, apparently out of the blue. My best guess is that Nvidia could have auto-updated the Geforce drivers, other than that there hasn't been any change in the computer. Some days ago Unity worked, and today it runs, I can get to the Load/New project screen, and whatever I do the program just appears to be idle in the Task Manager, no windows showing.

    Edit: Reinstalling GeForce drivers apparently solved the issue for me. Will update if something new shows up.
     
    Last edited: May 6, 2016
  34. AndyGFX

    AndyGFX

    Joined:
    Jan 13, 2012
    Posts:
    98
    Hi,
    I found "solution" for this issue: Can't open project.

    Solution:

    1) Start "Task Manager"
    2) find Unity.exe
    3) Select Unity.exe and from pop-up press [End task]
    4) go to your project, open any your <script>.cs file and add space in any line.
    5) Run Unity, select your project and ... is loaded and opened.

    I know, it's strange behaviour, but works for me every time. You don't need delete Library folder.

    Best Regards,
    AndyGFX (CubesTeam)
     
    Last edited: Jun 16, 2016
  35. ladyonthemoon

    ladyonthemoon

    Joined:
    Jun 29, 2015
    Posts:
    236
    I'm having a similar issue in 5.3.5f1: I cannot create or open a project from within the editor. When I use "create new project" or "open project..." in the menu, the project browser launches, I create a project or select an existing one, the browser shuts down, the editor shuts down and that's it, it doesn't restart. I have to restart it manually. In the case of the creation of a project, this project is not even created.

    The difference with what has been described here is that unity.exe is not running in the background. It just never restarts. I filed a bug report but the testers weren't able to reproduce the problem. I installed and reinstalled Unity; I even completely reinstalled Windows 7 sp1 64bits, all my programs, drivers and updates and the problem is still there. I've given up; now if I want to create a project or load an existing one and Unity is running, I just shut if down and restart it. At least this works fine... yet. ;)
     
  36. RobJamesTx

    RobJamesTx

    Joined:
    Jun 23, 2016
    Posts:
    1
    I was having this issue as well, running Unity as Administrator got me past it.
     
  37. TonanBora

    TonanBora

    Joined:
    Feb 4, 2013
    Posts:
    492
    For me, I could not open the project I was working on.
    I was coding, then went back to Unity to let it compile, and it froze up while trying to compile, so I had to force it to turn off.
    I then tried to reopen it, and it just would not open the project. So, I took my scripts folder out, and tried to open it again, and it opened. I then began moving scripts in, a handful at a time too see what script was causing the issue. Once I had gotten all the scripts back into Unity, and Unity was running just fine, I figured out what my problem must have been, the .meta files for some of the scripts must have gotten corrupted, and where preventing Unity from opening ( as I did not copy them back over, just the scripts).
    So, you might try getting rid of all .meta files in your project folders if something similar happens, and let Unity rebuild them.
     
  38. Arkhound

    Arkhound

    Joined:
    Sep 4, 2014
    Posts:
    2
    This is retarded as all hell but putting my computer to sleep and waking it back up fixed this issue.
     
  39. Vasikpumkin33

    Vasikpumkin33

    Joined:
    Jul 28, 2016
    Posts:
    1
    Sorry for my english. My problem was exactly the same as the one that is described in the first post. I tried everything and only now was able to run the project.
    It turned out that Unity
    did not start because of this device http://www.komus.ru/photo/_full/227134_1.jpg.
    If you disconnect the USB device is then the project is loaded.
    it is some sort of mystic
     
  40. ladyonthemoon

    ladyonthemoon

    Joined:
    Jun 29, 2015
    Posts:
    236
    Well, what is this device? If we must disconnect every external hard drive, pointer or anything that uses USB ports, we're not done! Furthermore, my Unitys are installed on an external hard drive...
     
  41. Trooperr1

    Trooperr1

    Joined:
    Sep 5, 2016
    Posts:
    2
    I don't know if this will help anyone but i had the same issue and found a simple solution that worked for me.
    I made sure the 'Read Only' was not selected in folder properties of main project and apply setting to all sub folders and files. Somehow this prevented my project from opening.
     
  42. ManulBrona

    ManulBrona

    Joined:
    Sep 6, 2016
    Posts:
    1
    Hello,

    Just adding my 5 cents. I started Unity just 5 days ago, and today's morning I had exactly the same issue.
    None of the above solution worked.
    What worked for me is unplug USB cable for Oculus Rift CV1.
    Im not sure if it's due to the fact I have two screens already on top of rift or something else. As Im planning to look into creating projects for Rift later on when some experience is acquired apparently this is to be looked into at some point, but at least currently Im able to run Editor again.

    Thank you.
     
  43. PlanckSize

    PlanckSize

    Joined:
    Aug 22, 2016
    Posts:
    7
    As others I was having this issue, having to reboot, sometimes more than once for it to launch.
    After reading some replies here, I decided to try, a bit in disbelief, the USB thing.
    As soon as Unity "locked", I tested a few usb devices and noticed that some of my keyboard features had gone dead.
    Unplugged it and replugged and Unity launched imediately.

    There's something about some usb devices that Unity doesn't like.
     
  44. Lloyd_RedironLabs

    Lloyd_RedironLabs

    Joined:
    May 17, 2013
    Posts:
    324
    I just saw this on the Unity 5.5 beta (I'm stuck using the beta, not by choice). When frozen, I disabled network and bluetooth (as the Wait Chain said that Unity Editor was waiting for Network states). That didn't help, even when relaunching Unity.

    What finally got it to work properly, was not to kill Unity.exe, but to kill UnityHelper.exe. However, now it looks like it is recalculating the entire project, so this could take a good 4 hours... Rushing to fix a really ugly crash state that leaves little log footprints for our Vive demo tomorrow morning. Living life on the edge :p

    Anyway, I digress. If you hit this, try killing UnityHelper.exe. Worst case scenario, you can wipe out the Library and Temp folders. But the Helper worked for me.
     
  45. tajin1

    tajin1

    Joined:
    Sep 25, 2016
    Posts:
    2
    Got this problem for 3 months now and not solved yet :(
     
  46. mrm83

    mrm83

    Joined:
    Nov 29, 2014
    Posts:
    239
    My project just froze suddenly and now I cant open it.

    Any help would be greatly appreciated as this is a production project...

    Reverting to a previous commit doesn't fix it either.

    My Editor.log has this at the end, is this the cuase?

    Cancelling DisplayDialog because it was run from a thread that is not the main thread: Opening file failed Opening file /PATH/sharedassets0.assets.resS: No such file or directory


    (Filename: /Users/builduser/buildslave/unity/build/Editor/Platform/OSX/EditorUtility.mm Line: 702)

    Force Quit pressed for Opening file failed: Opening file /PATH/sharedassets0.assets.resS: No such file or directory

    (Filename: ./Runtime/Utilities/RetriableOperation.h Line: 103)

    Receiving unhandled NULL exception
    Launching bug reporter
    Obtained 24 stack frames.
     
  47. deen80

    deen80

    Joined:
    Nov 14, 2016
    Posts:
    1
    Unity Editor [version: Unity 5.4.2f2_b7e030c65c9b]

    Unity.exe caused an Access Violation (0xc0000005)
    in module Unity.exe at 0033:405b406e.

    Error occurred at 2016-11-14_171214.
    C:\Program Files\Unity\Editor\Unity.exe, run by pc0.
    17% memory in use.
    32681 MB physical memory [27012 MB free].
    65360 MB paging file [59649 MB free].
    8388608 MB user address space [8387146 MB free].
    Read from location 00000098 caused an access violation.

    Context:
    RDI: 0x00000026 RSI: 0x0022d4c8 RAX: 0x0022d020
    RBX: 0x03497bd0 RCX: 0x00000090 RDX: 0x0022cfb0
    RIP: 0x405b406e RBP: 0x0022d059 SegCs: 0x00000033
    EFlags: 0x00010206 RSP: 0x0022cf30 SegSs: 0x0000002b
    R8: 0x0022d020 R9: 0x00000000 R10: 0x20726567
    R11: 0x03497b80 R12: 0x0022d4c8 R13: 0x0022d100
    R14: 0x00000000 R15: 0x0022d6e0

    Bytes at CS:EIP:
    48 8b 41 08 49 8b e8 48 8b 58 08 48 89 44 24 78

    Stack:
    0x0022cf30: 0022cff8 00000000 0022d4c8 00000000 ..".......".....
    0x0022cf40: 00000026 00000000 03497bd0 00000000 &........{I.....
    0x0022cf50: 0022d6e0 00000000 00000000 00000000 ..".............
    0x0022cf60: 0022d100 00000000 0022d4c8 00000000 ..".......".....
    0x0022cf70: 00000026 00000000 0022d4c8 00000000 &.........".....
    0x0022cf80: 0022d059 00000000 4001770e 00000001 Y."......w.@....
    0x0022cf90: 00000090 00000000 0022cfb0 00000000 ..........".....
    0x0022cfa0: 03497bd0 00000000 0022d0b0 00000000 .{I.......".....
    0x0022cfb0: 00000000 00000000 06701990 00000000 ..........p.....
    0x0022cfc0: 0022d029 00000000 40464cf8 00000001 )."......LF@....
    0x0022cfd0: 076bf730 00000000 00000418 00000000 0.k.............
    0x0022cfe0: 00000000 00000000 0022d220 00000000 ........ .".....
    0x0022cff0: fffffffe ffffffff 03497bd0 00000000 .........{I.....
    0x0022d000: 034925d0 00000000 00000026 00000000 .%I.....&.......
    0x0022d010: 0000002f 00000000 00000000 00000000 /...............
    0x0022d020: 03497b80 00000000 401dab11 00000001 .{I........@....
    0x0022d030: 00000026 00000000 0000002f 00000000 &......./.......
    0x0022d040: 00000000 00000000 42265f50 00000001 ........P_&B....
    0x0022d050: 0022d0c0 00000000 401e3444 00000001 ..".....D4.@....
    0x0022d060: 436494d0 00000001 8c87ec8c 00003e80 ..dC.........>..
    0x0022d070: 8c87eccc 00003e80 00000418 00000000 .....>..........
    0x0022d080: 0022d6e0 00000000 00000000 00000000 ..".............
    0x0022d090: 00000000 00000000 0022d4c8 00000000 ..........".....
    0x0022d0a0: 4231ae71 00000001 0022d4c8 00000000 q.1B......".....
    0x0022d0b0: 0000001c 00000000 40017cc6 00000001 .........|.@....
    0x0022d0c0: 00000042 00000000 00000000 00000000 B...............
    0x0022d0d0: fffffffe ffffffff 4231ae60 00000001 ........`.1B....
    0x0022d0e0: 0022d140 00000000 0000001e 00000000 @.".............
    0x0022d0f0: 0000001f 00000000 00000000 00000000 ................
    0x0022d100: 8c87f3cc 00003e80 034925a0 00000000 .....>...%I.....
    0x0022d110: 0022d4c8 00000000 40ba488b 00000001 .."......H.@....
    0x0022d120: 4231ae60 00000001 0022d220 00000000 `.1B.... .".....
    0x0022d130: 0022d4c8 00000000 4231ae71 00000001 ..".....q.1B....
    0x0022d140: 00000042 00000000 00000000 00000000 B...............
    0x0022d150: 02996db0 00000000 02996db0 00000000 .m.......m......
    0x0022d160: fffffffe ffffffff 03492500 00000000 .........%I.....
    0x0022d170: 029a3200 00000000 00000000 00000000 .2..............
    0x0022d180: 0000000f 00000000 00000000 00000000 ................
    0x0022d190: 65737300 00000074 401e3079 00000001 .sset...y0.@....
    0x0022d1a0: 00000000 00000000 0000000f 00000000 ................
    0x0022d1b0: 00000000 00000000 4364b9c0 00000001 ..........dC....
    0x0022d1c0: 0000004b 00000001 03497b00 00000000 K........{I.....
    0x0022d1d0: 00000000 00000000 00000000 00000000 ................
    0x0022d1e0: 0000000f 00000000 00000000 00000000 ................
    0x0022d1f0: 00000020 00000000 401e4afd 00000001 ........J.@....
    0x0022d200: 00000010 00000000 03492560 00000000 ........`%I.....
    0x0022d210: 436494d0 00000001 0348bc70 00000000 ..dC....p.H.....
    0x0022d220: 4222a5b8 00000001 00000026 00000000 .."B....&.......
    0x0022d230: 0000002f 00000000 00000000 00000000 /...............
    0x0022d240: 8c87f16c 00003e80 401e3315 00000001 l....>...3.@....
    0x0022d250: fffffffe ffffffff 401db216 00000001 ...........@....
    0x0022d260: 436494d0 00000001 4364b7b0 00000001 ..dC......dC....
    0x0022d270: 43526768 00000001 401e3079 00000001 hgRC....y0.@....
    0x0022d280: 8c87f15c 00003e80 00000018 00000000 \....>..........
    0x0022d290: 00000000 00000000 0022d6e0 00000000 ..........".....
    0x0022d2a0: fffffffe ffffffff 0771efc0 00000000 ..........q.....
    0x0022d2b0: 0771c540 00000000 8c87f27c 00003e80 @.q.....|....>..
    0x0022d2c0: 076dbd10 00000000 0771efc0 00000000 ..m.......q.....
    0x0022d2d0: 00000000 00000000 034924e0 00000000 .........$I.....
    0x0022d2e0: 0022d4b9 00000000 40ba4e47 00000001 ..".....GN.@....
    0x0022d2f0: 436494d0 00000001 034924e0 00000000 ..dC.....$I.....
    0x0022d300: 0022d4c8 00000000 421f7370 00000001 ..".....ps.B....
    0x0022d310: 0000004b 00000000 00000000 00000000 K...............
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    0x0022e970: 0000001f 00000000 00000000 00000000 ................
    0x0022e980: 8c87ca7c 00003e80 401e4b66 00000001 |....>..fK.@....
    0x0022e990: 00000000 00000000 40be3ff7 00000001 .........?.@....
    0x0022e9a0: 8c87c5ec 00003e80 068ce6f0 00000000 .....>..........
    0x0022e9b0: 00000000 00000000 00000000 00000000 ................
    0x0022e9c0: 00000000 00000000 00000000 00000000 ................
    0x0022e9d0: 0022eae0 00000000 40e49fe7 00000001 .."........@....
    0x0022e9e0: 068ce6f0 00000000 031751a0 00000000 .........Q......
    0x0022e9f0: 00000000 00000000 00000000 00000000 ................
    0x0022ea00: 031c4e00 00000000 00000000 00370036 .N..........6.7.
    0x0022ea10: fffdb000 000007ff 00000002 00000000 ................
    0x0022ea20: 00000000 00000000 00000000 00000000 ................
    0x0022ea30: 0317eb40 00000000 0317ebb8 00000000 @...............
    0x0022ea40: 0317ebb8 00000000 00000000 00000000 ................
    0x0022ea50: 74696e00 72635379 00747069 00000000 .nityScript.....
    0x0022ea60: 00000000 00000000 0000000f 00000000 ................
    0x0022ea70: 00000000 00000000 75746500 696c6e72 .........eturnli
    0x0022ea80: 736e6563 00000065 00000000 00000000 cense...........
    0x0022ea90: 0000000f 00000000 00000000 00000000 ................
    0x0022eaa0: 03188700 00000000 771e1f49 00000000 ........I..w....
    0x0022eab0: 00000027 00000000 0000002f 00000000 '......./.......
    0x0022eac0: 00000000 00000000 0317a8a0 00000000 ................
    0x0022ead0: 0022eb64 00000000 00000032 00000000 d.".....2.......
    0x0022eae0: 0000003f 00000000 00000000 00000000 ?...............
    0x0022eaf0: 72676f00 69687061 00007363 00000000 .ographics......
    0x0022eb00: 00000000 00000000 0000000f 00000000 ................
    0x0022eb10: 00000000 00000000 031c2960 00000000 ........`)......
    0x0022eb20: 0048f090 00000000 00000037 00000000 ..H.....7.......
    0x0022eb30: 0000003f 00000000 00000000 00000000 ?...............
    0x0022eb40: 00006e00 00000000 00220023 00000000 .n......#.".....
    0x0022eb50: 00000000 00000000 0000000f 00000000 ................
    0x0022eb60: 00000000 00000000 031be050 00000000 ........P.......
    0x0022eb70: 00000000 003e0001 00000022 00000000 ......>.".......
    0x0022eb80: 0000002f 00000000 00000000 00000000 /...............
    0x0022eb90: 031c4ea0 00000000 0048f0a0 00000000 .N........H.....
    0x0022eba0: 0000001d 00000000 0000001f 00000000 ................
    0x0022ebb0: 0317bf80 00000000 031c4e60 00000000 ........`N......
    0x0022ebc0: 6e6f6d2f 00002f6f 00000011 00000000 /mono/..........
    0x0022ebd0: 0000001f 00000000 00000000 00000000 ................
    0x0022ebe0: 031be000 00000000 004b1b40 00000000 ........@.K.....
    0x0022ebf0: 0000002b 00000000 0000002f 00000000 +......./.......
    0x0022ec00: 00000000 00000000 031c1d60 00000000 ........`.......
    0x0022ec10: 005c0079 0061004d 0000003d 00000000 y.\.M.a.=.......
    0x0022ec20: 0000003f 00000000 00000000 00000000 ?...............
    0x0022ec30: 003a0043 0055005c 00650073 00730072 C.:.\.U.s.e.r.s.
    0x0022ec40: 0070005c 00300063 0041005c 00700070 \.p.c.0.\.A.p.p.
    0x0022ec50: 00610044 00610074 004c005c 0063006f D.a.t.a.\.L.o.c.
    0x0022ec60: 006c0061 00000000 00000000 00000000 a.l.............
    0x0022ec70: 00000000 00000000 00000000 00000000 ................
    0x0022ec80: 48000149 00000000 00000000 00000000 I..H............
    0x0022ec90: 7e00007e 00000000 00000000 00000000 ~..~............
    0x0022eca0: 00620060 00000000 0022f310 00000000 `.b.......".....
    0x0022ecb0: 0022ee48 00000000 771e05e9 00000000 H."........w....
    0x0022ecc0: 0022ee41 00000000 0048f0a0 00000000 A.".......H.....
    0x0022ecd0: 00000230 00000000 003e0000 00000000 0.........>.....
    0x0022ece0: 00000000 00000060 00000201 00000002 ....`...........
    0x0022ecf0: 00000000 00000060 00000000 00000000 ....`...........
    0x0022ed00: 00000003 00000000 00000060 00000000 ........`.......
    0x0022ed10: 0022f370 00000000 00000060 00000000 p.".....`.......
    0x0022ed20: 003e0000 00000000 00000000 00000000 ..>.............
    0x0022ed30: 00000000 00000000 0022eee0 00000000 ..........".....
    0x0022ed40: 0022ee80 00000000 0022f310 00000000 ..".......".....
    0x0022ed50: 02080060 00000000 0022ee80 00000000 `.........".....
    0x0022ed60: 00000005 00000000 00000000 00000000 ................
    0x0022ed70: 00000000 00000000 00620060 00000000 ........`.b.....
    0x0022ed80: 0022f310 00000000 00000000 00000000 ..".............
    0x0022ed90: 02910000 00000000 cbca0010 cfcecdcc ................
    0x0022eda0: 001a0018 00000000 fd112378 000007fe ........x#......
    0x0022edb0: 00000000 e7e6e5e4 00000000 00000000 ................
    0x0022edc0: 00000000 00000000 77100224 00000000 ........$..w....
    0x0022edd0: ffffffff ffffffff 0022f1e0 00000000 ..........".....
    0x0022ede0: 0027f2e0 00000000 00000000 00000000 ..'.............
    0x0022edf0: 00000003 00000000 0022f228 00000000 ........(.".....
    0x0022ee00: 0022f310 00000000 771e0856 00000000 ..".....V..w....
    0x0022ee10: 00000003 00000000 0022f310 00000000 ..........".....
    0x0022ee20: 00000000 00000000 00000000 00000000 ................
    0x0022ee30: 0022ee00 00000000 00220101 00000000 ..".......".....
    0x0022ee40: 003a0043 0055005c 00650073 00730072 C.:.\.U.s.e.r.s.
    0x0022ee50: 0070005c 00300063 0041005c 00700070 \.p.c.0.\.A.p.p.
    0x0022ee60: 00610044 00610074 004c005c 0063006f D.a.t.a.\.L.o.c.
    0x0022ee70: 006c0061 0055005c 0069006e 00790074 a.l.\.U.n.i.t.y.
    0x0022ee80: 0045005c 00690064 006f0074 005c0072 \.E.d.i.t.o.r.\.
    0x0022ee90: 00640045 00740069 0072006f 006c002e E.d.i.t.o.r...l.
    0x0022eea0: 0067006f 00610000 00690074 006e006f o.g...a.t.i.o.n.
    0x0022eeb0: 00000080 0072006f 004b1b40 00000000 ....o.r.@.K.....
    0x0022eec0: 0073005c 0072006f 003e0230 00000000 \.s.o.r.0.>.....
    0x0022eed0: 00750061 0074006c 006e002e 0073006c a.u.l.t...n.l.s.
    0x0022eee0: 00000000 00000000 1e00001e 00000000 ................
    0x0022eef0: 0048f090 00000000 00000000 00000000 ..H.............
    0x0022ef00: 00000000 00000000 00000000 00000000 ................
    0x0022ef10: 00000000 00000000 00000000 00000000 ................
    0x0022ef20: 00000000 00000000 00000000 00000000 ................

    Module 1
    C:\Windows\system32\xinput1_3.dll
    Image Base: 0x00400000 Image Size: 0x0001e000
    File Size: 107368 File Time: 2007-04-04_195422
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® DirectX for Windows®
    FileDesc: Microsoft Common Controller API
    FileVer: 9.18.944.0
    ProdVer: 9.18.944.0

    Module 2
    c:\program files\nvidia corporation\nvstreamsrv\detoured.dll
    Image Base: 0x0f000000 Image Size: 0x00006000
    File Size: 20536 File Time: 2016-10-25_232056
    Version:
    Company:
    Product:
    FileDesc:
    FileVer: 0.0.0.0
    ProdVer: 0.0.0.0

    Module 3
    C:\Windows\system32\MSVCR100.dll
    Image Base: 0x662d0000 Image Size: 0x000d2000
    File Size: 829264 File Time: 2011-06-11_011538
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® Visual Studio® 2010
    FileDesc: Microsoft® C Runtime Library
    FileVer: 10.0.40219.325
    ProdVer: 10.0.40219.325

    Module 4
    C:\Windows\system32\MSVCP100.dll
    Image Base: 0x73b50000 Image Size: 0x00098000
    File Size: 608080 File Time: 2011-06-11_011538
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® Visual Studio® 2010
    FileDesc: Microsoft® C Runtime Library
    FileVer: 10.0.40219.325
    ProdVer: 10.0.40219.325

    Module 5
    C:\Windows\system32\ksuser.dll
    Image Base: 0x74590000 Image Size: 0x00006000
    File Size: 5120 File Time: 2015-12-08_220732
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® Windows® Operating System
    FileDesc: User CSA Library
    FileVer: 6.1.7601.19091
    ProdVer: 6.1.7601.19091

    Module 6
    C:\Windows\system32\USER32.dll
    Image Base: 0x76f70000 Image Size: 0x000fa000
    File Size: 1009152 File Time: 2016-08-16_203652
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® Windows® Operating System
    FileDesc: Multi-User Windows USER API Client DLL
    FileVer: 6.1.7601.23528
    ProdVer: 6.1.7601.23528

    Module 7
    C:\Windows\system32\kernel32.dll
    Image Base: 0x77070000 Image Size: 0x0011f000
    File Size: 1163264 File Time: 2016-10-07_183226
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® Windows® Operating System
    FileDesc: Windows NT BASE API Client DLL
    FileVer: 6.1.7601.23569
    ProdVer: 6.1.7601.23569

    Module 8
    C:\Windows\SYSTEM32\ntdll.dll
    Image Base: 0x77190000 Image Size: 0x001aa000
    File Size: 1732864 File Time: 2016-10-07_183530
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® Windows® Operating System
    FileDesc: NT Layer DLL
    FileVer: 6.1.7601.23569
    ProdVer: 6.1.7601.23569

    Module 9
    C:\Windows\system32\PSAPI.DLL
    Image Base: 0x77350000 Image Size: 0x00007000
    File Size: 9216 File Time: 2009-07-14_044154
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® Windows® Operating System
    FileDesc: Process Status Helper
    FileVer: 6.1.7600.16385
    ProdVer: 6.1.7600.16385

    Module 10
    C:\Windows\system32\normaliz.DLL
    Image Base: 0x77360000 Image Size: 0x00003000
    File Size: 2560 File Time: 2009-07-14_043142
    Version:
    Company: Microsoft Corporation
    Product: Microsoft® Windows® Operating System
    FileDesc: Unicode Normalization DLL
    FileVer: 6.1.7600.16385
    ProdVer: 6.1.7600.16385


    == [end of error.log] ==
     
  48. JohannaJacob

    JohannaJacob

    Joined:
    Jul 23, 2013
    Posts:
    2
    Incredible! Creating a folder on the internal drive instead of the external USB drive worked o.o
     
  49. Trinary

    Trinary

    Joined:
    Jul 26, 2013
    Posts:
    364
    Well I've been having this problem for a while now (or something similar). Unity launches into a blank window that runs 20% of my CPU until I force kill it using the project manager.

    I've tracked the problem down to be related to which NVIDIA display drivers I am using. Specifically, I can't use any NVIDIA display drivers past version 368.81. This version is something like a year old, but it's still available on the NVIDIA website. Btw, my graphics card is an NVIDIA GeForce GTX 970M.

    So I've been running on old display drivers and getting by. Today Windows installed a windows update that must have updated my display drivers, because Unity started not being able to open again. I've been reading this thread hoping someone had a better solution than using an old video card driver. (The older video card driver occasionally tries to update itself and makes my screen flash every once in a while.)

    For today I've gotten unity to launch again by opening up Control Panel/Devices and Printers/File menu/Device Manager and selecting Display Adapters, right clicking on my NVIDIA display adapter and disabling it. It then falls back to my Intel display adapter and Unity launches like normal.

    ADDITIONAL INFO: the last few lines of editor.log when it freezes are:

    'C:/Program Files/Unity5_5_0/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' GUID: 739bbd9f364b4268874f9fd86ab3beef
    Load scene 'Assets/Testing/Test Scene.unity' time: 0.010263 ms
    Unloading 76 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 26.1 MB.
    System memory in use after: 26.2 MB.

    Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 705.
    Total: 1.043961 ms (FindLiveObjects: 0.076977 ms CreateObjectMapping: 0.012463 ms MarkObjects: 0.944990 ms DeleteObjects: 0.007331 ms)

    <RI> Initializing input.

    <RI> Input initialized.

    Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds


    ^^^That's where it ends. After disabling my NVIDIA display adapter the end of the log is this:
    'C:/Program Files/Unity5_5_0/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' GUID: 739bbd9f364b4268874f9fd86ab3beef
    Load scene 'Assets/Testing/Test Scene.unity' time: 0.012829 ms
    Unloading 76 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 26.1 MB.
    System memory in use after: 26.2 MB.

    Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 705.
    Total: 1.066321 ms (FindLiveObjects: 0.079176 ms CreateObjectMapping: 0.013196 ms MarkObjects: 0.963684 ms DeleteObjects: 0.007697 ms)

    <RI> Initializing input.

    <RI> Input initialized.

    Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
    EditorUpdateCheck: Response {updateinterval: '3600'} updateurl = interval = 3600
    Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Ablaze/AppData/LocalLow/Unity/Caches/GiCache'
    [00:00:00] Enlighten: Precompute started.
    [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.08s wallclock)
    [00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock)
    [00:00:01] Enlighten: Precompute took 0.134369 seconds.
    Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
    Setting up 2 worker threads for Enlighten.
    Thread -> id: 1194 -> priority: 1
    Thread -> id: 668 -> priority: 1
    [00:00:01] Enlighten: Bake started.
    [00:00:01] Enlighten: Finished 1 Bake Runtime job (0.09s execute, 0.00s integrate, 0.10s wallclock)
    [00:00:01] Enlighten: Bake took 0.103201 seconds.
    TrimDiskCacheJob: Current cache size 10190mb
    [00:00:02] Enlighten: Reflection Probes started.
    [00:00:02] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.10s wallclock)
    [00:00:02] Enlighten: Finished 1 Reflection Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock)
    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.001490 seconds (Nothing changed)



    So it seems like it is hanging on a task called EditorUpdateCheck
     
  50. Elecman

    Elecman

    Joined:
    May 5, 2011
    Posts:
    1,339
    I had the same problem. After installing Unity 5.5, it froze after loading a project with an un-killable process and no window. Unity froze so hard that my computer refused to reboot, it just hanged at a black screen after everything was turned off. It required unplugging the power.

    The weird thing is that after re-installing Unity 5.4 the same problem happened, even though before Unity 5.4 worked fine.

    Then I uninstalled everything Unity related and then go to each Unity related folder I could find and delete those. Then re-install Unity 5.5, still no luck. Then I disabled Windows Defender, still no luck. I added an exception to the Unity folder in Windows Defender and now it started up magically.

    Edit:
    The plot thickens. After a while of normal usage, Unity suddenly froze with the window open. I unplugged the Oculus Rift CV1 (like others mentioned) and Unity instantly unfroze.

    Perhaps it is a combination of effects. Either way, this issue needs to be addressed.
     
    Last edited: Dec 21, 2016
unityunity