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Unity 5 - Lighting. Problems with baking some object and resolutions.

Discussion in 'Global Illumination' started by Nolex, May 5, 2015.

  1. Nolex

    Nolex

    Joined:
    Dec 10, 2010
    Posts:
    115
    Many of my objects Unity 5 bakes too "low detail".

    Lightmap uses only 5% of the total area (bottom small rim at Lightmap-0_comp_light.exr). 95% of the area is not used. Increasing the value "Baked Resolution" will not help.

    In all Unity 4 bake economical and beautiful.

    What should I do?

    Please help! Thanks!
     

    Attached Files:

    Last edited: May 5, 2015