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Unity 5 - lighting, lightmapping and bugs

Discussion in 'Unity 5 Pre-order Beta' started by homerender, Jan 17, 2015.

  1. homerender

    homerender

    Joined:
    Sep 14, 2012
    Posts:
    189
    Thanks) This is full update for my old asset.


     
  2. Roni92

    Roni92

    Joined:
    Nov 29, 2013
    Posts:
    225
    Its not place for advertising.
     
  3. homerender

    homerender

    Joined:
    Sep 14, 2012
    Posts:
    189
    On the rights of the author's topic :p
     
  4. Joachim_Ante

    Joachim_Ante

    Unity Technologies

    Joined:
    Mar 16, 2005
    Posts:
    5,203
    Have you tried using the FXAA postprocess image effect?
     
  5. homerender

    homerender

    Joined:
    Sep 14, 2012
    Posts:
    189
    Sure. Why do you ask?
     
  6. Gokcan

    Gokcan

    Joined:
    Aug 15, 2013
    Posts:
    289
    Joachim

    Everybody is complaining about AA in Unity. You said that you are working on post processing affects including SSAA. Any improvements about AA? One more, i I asked this issue in this thread before but once again. Are there any tips to be applied while modeling to avoid AA? I am asking because when I open Viking village demo, AA does not offend the eye. However in my scenes, AA is a big problem. What are the differences while FXAA is applied to both?
     
  7. homerender

    homerender

    Joined:
    Sep 14, 2012
    Posts:
    189
    New strange bug. I update project from asset server and... All is red. There is no lightmaps. View mode is Shaded.

    Bug case 675985

     
    Last edited: Feb 27, 2015
  8. SpiriTx

    SpiriTx

    Graphics QA

    Joined:
    Apr 12, 2012
    Posts:
    252
    It's an issue with ambient probe and it was already fixed in next build.

    For now you can workaround it by building lighting once or enabling continuous baking
     
  9. homerender

    homerender

    Joined:
    Sep 14, 2012
    Posts:
    189
    Yep. Good, thanks.
     
  10. homerender

    homerender

    Joined:
    Sep 14, 2012
    Posts:
    189
    hmm.. I don't know whats going on, but Unity RC3 start to crashing after every launching... Or not launching. Reinstalling of Visual C++ fixed it. But its not first time...

     
    Last edited: Feb 27, 2015
  11. homerender

    homerender

    Joined:
    Sep 14, 2012
    Posts:
    189
    It's me again... Glass in the picture broke lightmaps. Static on. Shadows off. Lightmap scale 0.