A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Discussion in 'Unity 5 Pre-order Beta' started by homerender, Jan 17, 2015.
Thanks) This is full update for my old asset.
Its not place for advertising.
On the rights of the author's topic
Have you tried using the FXAA postprocess image effect?
Sure. Why do you ask?
Everybody is complaining about AA in Unity. You said that you are working on post processing affects including SSAA. Any improvements about AA? One more, i I asked this issue in this thread before but once again. Are there any tips to be applied while modeling to avoid AA? I am asking because when I open Viking village demo, AA does not offend the eye. However in my scenes, AA is a big problem. What are the differences while FXAA is applied to both?
New strange bug. I update project from asset server and... All is red. There is no lightmaps. View mode is Shaded.
Bug case 675985
It's an issue with ambient probe and it was already fixed in next build.
For now you can workaround it by building lighting once or enabling continuous baking
Yep. Good, thanks.
hmm.. I don't know whats going on, but Unity RC3 start to crashing after every launching... Or not launching. Reinstalling of Visual C++ fixed it. But its not first time...
It's me again... Glass in the picture broke lightmaps. Static on. Shadows off. Lightmap scale 0.