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Unity 5 Editor No longer works. Windows 7 update?

Discussion in 'Editor & General Support' started by hoesterey, Mar 16, 2015.

  1. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
    Hi,
    Strangest thing happened today. Everything was fine. Left the house for 2 hours, came back. Even example proejcts in Unity no longer work. Only thing I can figure is that an update auto installed while I was away and Unity hates it?

    Tried re-install of Unity, no luck.

    Get errors like the following when the editor opens (too many to post them all):
    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    UnityEditor.CustomEditor..ctor (System.Type inspectedType) (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:21)
    System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) (at C:/buildslave/unity/build/Editor/Mono/CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) (at C:/buildslave/unity/build/Editor/Mono/CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) (at C:/buildslave/unity/build/Editor/Mono/CustomEditorAttributes.cs:26)
    UnityEditor.AssetPreviewUpdater.CreatePreviewForAsset (UnityEngine.Object obj, UnityEngine.Object[] subAssets, System.String assetPath) (at C:/buildslave/unity/build/Editor/Mono/AssetPreviewUpdater.cs:13)

    KeyNotFoundException:The given key was not present in the dictionary.
    UnityEditor.DockArea:OnEnable()
    UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
    UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/GameObjectTreeViewDataSource.cs:146)
    UnityEditor.GameObjectTreeViewDataSource.FetchData () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/GameObjectTreeViewDataSource.cs:78)
    UnityEditor.LazyTreeViewDataSource.GetVisibleRows () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/LazyTreeViewDataSource.cs:113)
    UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:404)
    UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:347)
    UnityEditor.SceneHierarchyWindow.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:195)
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
     
  2. base4

    base4

    Joined:
    Mar 11, 2015
    Posts:
    30
    "Too many to post them"
    But pointless not to.

    Since you could be posting the end result of some errors that are in fact based on the original error.
    From what you posted there it appears meaningless. (some LUT noise, some UI noise, Some mono noise)
    Full log I think. Cant do nothing with that excerpt
     
  3. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
    Here are all the unique errors. (Collapse does wonders) Though I have a feeling this wont be more helpful. :(

    KeyNotFoundException:The given key was not present in the dictionary.
    UnityEditor.DockArea:OnEnable()

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/GameObjectTreeViewDataSource.cs:146)
    UnityEditor.GameObjectTreeViewDataSource.FetchData () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/GameObjectTreeViewDataSource.cs:78)
    UnityEditor.TreeViewDataSource.ReloadData () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeViewDataSource.cs:47)
    UnityEditor.TreeView.ReloadData () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:228)
    UnityEditor.SceneHierarchyWindow.ReloadData () (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:267)
    UnityEditor.SceneHierarchyWindow.OnHierarchyChange () (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:298)
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
    System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:244)
    UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:237)
    UnityEditor.HostView.OnHierarchyChange () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:207)


    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/GameObjectTreeViewDataSource.cs:146)
    UnityEditor.GameObjectTreeViewDataSource.FetchData () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/GameObjectTreeViewDataSource.cs:78)
    UnityEditor.LazyTreeViewDataSource.GetVisibleRows () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/LazyTreeViewDataSource.cs:113)
    UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:404)
    UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:347)
    UnityEditor.SceneHierarchyWindow.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:195)
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)


    KeyNotFoundException:The given key was not present in the dictionary.
    UnityEditor.DockArea:OnEnable()
    UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
    UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    UnityEditor.CustomEditor..ctor (System.Type inspectedType) (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:21)
    System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) (at C:/buildslave/unity/build/Editor/Mono/CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) (at C:/buildslave/unity/build/Editor/Mono/CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) (at C:/buildslave/unity/build/Editor/Mono/CustomEditorAttributes.cs:26)
    UnityEditor.AssetPreviewUpdater.CreatePreviewForAsset (UnityEngine.Object obj, UnityEngine.Object[] subAssets, System.String assetPath) (at C:/buildslave/unity/build/Editor/Mono/AssetPreviewUpdater.cs:13)

    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/GameObjectTreeViewDataSource.cs:146)
    UnityEditor.GameObjectTreeViewDataSource.FetchData () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/GameObjectTreeViewDataSource.cs:78)
    UnityEditor.LazyTreeViewDataSource.GetVisibleRows () (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/LazyTreeViewDataSource.cs:113)
    UnityEditor.TreeView.IsVisible (Int32 id) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:819)
    UnityEditor.TreeView.RevealNode (Int32 id) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:826)
    UnityEditor.TreeView.Frame (Int32 id, Boolean frame, Boolean ping) (at C:/buildslave/unity/build/Editor/Mono/GUI/TreeView/TreeView.cs:778)
    UnityEditor.SceneHierarchyWindow.FrameObjectPrivate (Int32 instanceID, Boolean frame, Boolean ping) (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:724)
    UnityEditor.SceneHierarchyWindow.FrameObject (Int32 instanceID, Boolean ping) (at C:/buildslave/unity/build/Editor/Mono/SceneHierarchyWindow.cs:707)
    UnityEditor.EditorGUIUtility.PingObject (Int32 targetInstanceID) (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorGUIUtility.gen.cs:461)
    UnityEditor.ConsoleWindow.SetActiveEntry (UnityEditorInternal.LogEntry entry) (at C:/buildslave/unity/build/Editor/Mono/ConsoleWindow.cs:300)
    UnityEditor.ConsoleWindow.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/ConsoleWindow.cs:455)
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
     
  4. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
    And the entire log:
    LICENSE SYSTEM [20150316 19:18:28] Next license update check is after 2015-03-18T02:02:17
    Built from '5.0/release' branch; Version is '5.0.0f4 (5b98b70ebeb9) revision 6002871'; Using compiler version '160040219'
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1
    Initialize mono
    Mono path[0] = 'C:/Program Files/Unity/Editor/Data/Managed'
    Mono path[1] = 'C:/Program Files/Unity/Editor/Data/Mono/lib/mono/2.0'
    Mono path[2] = 'C:/Program Files/Unity/Editor/Data/UnityScript'
    Mono config path = 'C:/Program Files/Unity/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
    IsTimeToCheckForNewEditor: Update time 1426561336 current 1426558708
    C:/Users/Public/Documents/Unity Projects/Standard Assets Example Project
    Loading GUID <-> Path mappings...0.003556 seconds
    Loading Asset Database...0.005979 seconds
    AssetDatabase consistency checks...0.050052 seconds
    Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor: NVIDIA
    VRAM: 4010 MB
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4

    Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer

    Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer

    Setting iOS v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport

    Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport

    Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport

    Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport

    Setting WebGL v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport

    Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport

    Setting WP8Player v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support

    Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\il2cpp

    Registering custom dll's ...
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.050466 seconds.
    Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
    Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 0.774 seconds
    Registering platform support modules:

    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
    Registered platform support modules in: 0.0743975s.

    Native extension for OSXStandalone target not found
    Native extension for WindowsStandalone target not found
    Native extension for LinuxStandalone target not found
    Native extension for WebGL target not found
    Native extension for BlackBerry target not found
    Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
    Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
    Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
    Native extension for Android target not found
    Validating Project structure ... 0.007772 seconds.
    Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\HOESTE~1\AppData\Local\Temp\unity\4dc4b091-1263-487e-83c3-04949d6b809b\ivy.xml

    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.015501 seconds
    Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
    CheckingSecurityForUrl: http://update.unity3d.com/5.0/ivy.xml

    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\CrossDomainPolicyParser.dll (this message is harmless)
    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at UnityEditor.CustomEditor..ctor (System.Type inspectedType) [0x0000c] in C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21

    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    at UnityEditor.AssetPreviewUpdater.CreatePreviewForAsset (UnityEngine.Object obj, UnityEngine.Object[] subAssets, System.String assetPath) [0x0000e] in C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:13

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    CheckingSecurityForUrl: http://update.unity3d.com/crossdomain.xml

    done. [Time: 24.348839 ms]
    Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins.

    ----- Total AssetImport time: 0.050785s, AssetImport time: 0.041529s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

    Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at UnityEditor.CustomEditor..ctor (System.Type inspectedType) [0x0000c] in C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21

    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    at UnityEditor.AssetPreviewUpdater.CreatePreviewForAsset (UnityEngine.Object obj, UnityEngine.Object[] subAssets, System.String assetPath) [0x0000e] in C:\buildslave\unity\build\Editor\Mono\AssetPreviewUpdater.cs:13

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    done. [Time: 9.233858 ms]
    Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.

    ----- Total AssetImport time: 0.030097s, AssetImport time: 0.016533s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

    Task failed: Verifier Task

    KeyNotFoundException:The given key was not present in the dictionary.
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.HostView:RegisterSelectedPane() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:273)
    UnityEditor.HostView:OnEnable() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:105)
    UnityEditor.DockArea:OnEnable() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:440)
    UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
    UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean) (at C:\buildslave\unity\build\Editor\Mono\GUI\WindowLayout.cs:482)

    (Filename: C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs Line: 273)

    Unloading 179 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 23.6 MB.
    System memory in use after: 23.5 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 528.
    Total: 1.286879 ms (FindLiveObjects: 0.041568 ms CreateObjectMapping: 0.015222 ms MarkObjects: 1.227453 ms DeleteObjects: 0.001756 ms)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    <RI> Initializing input.

    XInput1_3.dll not found.
    <RI> Input initialized.

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Hoesterey/AppData/LocalLow/Unity/Caches/GiCache'
    Setting up 1 worker threads for Enlighten.
    Thread -> id: 730 -> priority: 1
    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.TreeViewDataSource.ReloadData () [0x00007] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeViewDataSource.cs:47

    at UnityEditor.TreeView.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:228

    at UnityEditor.SceneHierarchyWindow.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:267

    at UnityEditor.SceneHierarchyWindow.OnHierarchyChange () [0x0000c] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:298

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnHierarchyChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:207

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    [00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    TrimDiskCacheJob: Current cache size 4388mb
    [00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
    Enlighten precomp manager:
    --------------------------------------------------------------------
    Computed geom chart data:

    Computed layout data:

    Computed systems data:
    Computed clusterings data:
    Computed system atlas data:

    Computed probe data:
    Positions count : 0
    Tetrahedralization
    Tetrahedron count : 0
    Hull ray count : 0
    Probe sets count : 0

    [00:00:01] Enlighten: Finished 1 Bake Runtime job (0.02s execute, 0.00s integrate, 0.05s wallclock)
    Enlighten bake manager:
    --------------------------------------------------------------------
    Atlassing hash : 0x00000000000000000000000000000000
    Resource hash : 0x00000000000000000000000000000000
    Runtime hash : 0xe9a6970f79cd12d8b075e7d72f1b07cb
    Upsampling hash : 0x00000000000000000000000000000000
    Lighting hash : 0x00000000000000000000000000000000
    Baking systems : [0x00000000000000000000000000000000]
    AO outputs : [0x00000000000000000000000000000000]
    Direct outputs : [0x00000000000000000000000000000000]
    Indirect outputs : [0x00000000000000000000000000000000]
    Albedo/emissive : [0x00000000000000000000000000000000]
    Compositing : [0x00000000000000000000000000000000]
    Probe sets : [0x00000000000000000000000000000000]

    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.009069 seconds (Nothing changed)
    [00:00:03] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.30s wallclock)
    [00:00:03] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.30s wallclock)
    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.009826 seconds (Nothing changed)
    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)


    Packing sprites:
    SpritePacker failed to get types from UnityEditor.Graphs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. Error: The classes in the module cannot be loaded.
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Sprites.Packer:RegenerateList() (at C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:74)
    UnityEditor.Sprites.Packer:GetSelectedPolicyId() (at C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:102)

    (Filename: C:/buildslave/unity/build/Editor/Mono/Sprites/SpritePacker.cs Line: 74)

    SpritePacker failed to get types from Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. Error: The classes in the module cannot be loaded.
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Sprites.Packer:RegenerateList() (at C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:74)
    UnityEditor.Sprites.Packer:GetSelectedPolicyId() (at C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:102)

    (Filename: C:/buildslave/unity/build/Editor/Mono/Sprites/SpritePacker.cs Line: 74)

    SpritePacker failed to get types from Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. Error: The classes in the module cannot be loaded.
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Sprites.Packer:RegenerateList() (at C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:74)
    UnityEditor.Sprites.Packer:GetSelectedPolicyId() (at C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:102)

    (Filename: C:/buildslave/unity/build/Editor/Mono/Sprites/SpritePacker.cs Line: 74)

    SpritePacker failed to get types from UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. Error: The classes in the module cannot be loaded.
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Sprites.Packer:RegenerateList() (at C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:74)
    UnityEditor.Sprites.Packer:GetSelectedPolicyId() (at C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:102)

    (Filename: C:/buildslave/unity/build/Editor/Mono/Sprites/SpritePacker.cs Line: 74)

    KeyNotFoundException: The given key was not present in the dictionary.
    at System.Collections.Generic.Dictionary`2[System.String,System.Type].get_Item (System.String key) [0x000a2] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150

    at UnityEditor.Sprites.Packer.GetSelectedPolicyId () [0x00005] in C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:104

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 150)

    Failed getting selected SpritePackerPolicy version.KeyNotFoundException: The given key was not present in the dictionary.
    at System.Collections.Generic.Dictionary`2[System.String,System.Type].get_Item (System.String key) [0x000a2] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150

    at UnityEditor.Sprites.Packer.GetSelectedPolicyId () [0x00005] in C:\buildslave\unity\build\Editor\Mono\Sprites\SpritePacker.cs:104

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs Line: 150)

    Reloading assemblies for play mode.
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Registering custom dll's ...
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
    Registered in 0.012662 seconds.
    Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
    Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
    Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4

    Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer

    Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer

    Setting iOS v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport

    Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport

    Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport

    Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport

    Setting WebGL v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport

    Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport

    Setting WP8Player v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support

    Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\il2cpp

    Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
    KeyNotFoundException:The given key was not present in the dictionary.
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.HostView:RegisterSelectedPane() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:273)
    UnityEditor.HostView:OnEnable() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:105)
    UnityEditor.DockArea:OnEnable() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:440)

    (Filename: C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs Line: 273)

    Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins.

    ----- Total AssetImport time: 0.017472s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

    Mono: successfully reloaded assembly
    - Completed reload, in 0.501 seconds
    Registering platform support modules:

    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Registered platform support modules in: 0.0280005s.

    Native extension for OSXStandalone target not found
    Native extension for WindowsStandalone target not found
    Native extension for LinuxStandalone target not found
    Native extension for WebGL target not found
    Native extension for BlackBerry target not found
    Native extension for Android target not found
    Load scene 'Temp/__EditModeScene' time: 30.870180 ms
    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.TreeViewDataSource.ReloadData () [0x00007] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeViewDataSource.cs:47

    at UnityEditor.TreeView.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:228

    at UnityEditor.SceneHierarchyWindow.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:267

    at UnityEditor.SceneHierarchyWindow.OnHierarchyChange () [0x0000c] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:298

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnHierarchyChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:207

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 33.1 MB.
    System memory in use after: 33.2 MB.

    Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 1893.
    Total: 2.333127 ms (FindLiveObjects: 0.112997 ms CreateObjectMapping: 0.026053 ms MarkObjects: 2.172121 ms DeleteObjects: 0.021077 ms)

    Load scene 'Temp/__EditModeScene' time: 31.975269 ms
    Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
    Enlighten precomp manager:
    --------------------------------------------------------------------
    Computed geom chart data:

    Computed layout data:

    Computed systems data:
    Computed clusterings data:
    Computed system atlas data:

    Computed probe data:
    Positions count : 0
    Tetrahedralization
    Tetrahedron count : 0
    Hull ray count : 0
    Probe sets count : 0

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.TreeViewDataSource.ReloadData () [0x00007] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeViewDataSource.cs:47

    at UnityEditor.TreeView.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:228

    at UnityEditor.SceneHierarchyWindow.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:267

    at UnityEditor.SceneHierarchyWindow.OnHierarchyChange () [0x0000c] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:298

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnHierarchyChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:207

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.TreeViewDataSource.ReloadData () [0x00007] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeViewDataSource.cs:47

    at UnityEditor.TreeView.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:228

    at UnityEditor.SceneHierarchyWindow.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:267

    at UnityEditor.SceneHierarchyWindow.OnHierarchyChange () [0x0000c] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:298

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnHierarchyChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:207

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.IsVisible (Int32 id) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:819

    at UnityEditor.TreeView.RevealNode (Int32 id) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:826

    at UnityEditor.TreeView.SetSelection (System.Int32[] selectedIDs, Boolean revealSelectionAndFrameLastSelected) [0x00037] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:176

    at UnityEditor.SceneHierarchyWindow.OnSelectionChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:291

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnSelectionChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:192

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.TreeViewDataSource.ReloadData () [0x00007] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeViewDataSource.cs:47

    at UnityEditor.TreeView.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:228

    at UnityEditor.SceneHierarchyWindow.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:267

    at UnityEditor.SceneHierarchyWindow.OnHierarchyChange () [0x0000c] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:298

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnHierarchyChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:207

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 32.8 MB.
    System memory in use after: 32.8 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1919.
    Total: 8.324026 ms (FindLiveObjects: 0.223945 ms CreateObjectMapping: 0.052985 ms MarkObjects: 8.030409 ms DeleteObjects: 0.014344 ms)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
    Enlighten precomp manager:
    --------------------------------------------------------------------
    Computed geom chart data:

    Computed layout data:

    Computed systems data:
    Computed clusterings data:
    Computed system atlas data:

    Computed probe data:
    Positions count : 0
    Tetrahedralization
    Tetrahedron count : 0
    Hull ray count : 0
    Probe sets count : 0

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.TreeViewDataSource.ReloadData () [0x00007] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeViewDataSource.cs:47

    at UnityEditor.TreeView.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:228

    at UnityEditor.SceneHierarchyWindow.ReloadData () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:267

    at UnityEditor.SceneHierarchyWindow.OnHierarchyChange () [0x0000c] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:298

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnHierarchyChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:207

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.IsVisible (Int32 id) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:819

    at UnityEditor.TreeView.RevealNode (Int32 id) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:826

    at UnityEditor.TreeView.SetSelection (System.Int32[] selectedIDs, Boolean revealSelectionAndFrameLastSelected) [0x00037] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:176

    at UnityEditor.SceneHierarchyWindow.OnSelectionChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:291

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnSelectionChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:192

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    Failed to load CustomEditor inspected type
    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:LogError(Object)
    UnityEditor.CustomEditor:.ctor(Type) (at C:\buildslave\unity\build\artifacts\generated\common\editor\EditorBindings.gen.cs:21)
    System.MonoCustomAttrs:GetCustomAttributesInternal(ICustomAttributeProvider, Type, Boolean)
    System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108)
    System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151)
    System.MonoType:GetCustomAttributes(Type, Boolean) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595)
    UnityEditor.CustomEditorAttributes:Rebuild(Assembly) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64)
    UnityEditor.CustomEditorAttributes:FindCustomEditorTypeByType(Type, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35)
    UnityEditor.CustomEditorAttributes:FindCustomEditorType(Object, Boolean) (at C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26)

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    TypeLoadException: Could not load type 'UnityStandardAssets.ImageEffects.ColorCorrectionLookup' from assembly 'Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)

    at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00019] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:108

    at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151

    at System.MonoType.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00011] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoType.cs:595

    at UnityEditor.CustomEditorAttributes.Rebuild (System.Reflection.Assembly assembly) [0x00014] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:64

    at UnityEditor.CustomEditorAttributes.FindCustomEditorTypeByType (System.Type type, Boolean multiEdit) [0x00022] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:35

    at UnityEditor.CustomEditorAttributes.FindCustomEditorType (UnityEngine.Object o, Boolean multiEdit) [0x00000] in C:\buildslave\unity\build\Editor\Mono\CustomEditorAttributes.cs:26

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System/MonoCustomAttrs.cs Line: 108)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.IsVisible (Int32 id) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:819

    at UnityEditor.TreeView.RevealNode (Int32 id) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:826

    at UnityEditor.TreeView.SetSelection (System.Int32[] selectedIDs, Boolean revealSelectionAndFrameLastSelected) [0x00037] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:176

    at UnityEditor.SceneHierarchyWindow.OnSelectionChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:291

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000eb] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232

    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115

    at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x0000f] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:244

    at UnityEditor.HostView.Invoke (System.String methodName) [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:237

    at UnityEditor.HostView.OnSelectionChange () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:192

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.031400 seconds (Nothing changed)
    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.032304 seconds (Nothing changed)
    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    NullReferenceException: Object reference not set to an instance of an object
    at UnityEditor.GameObjectTreeViewDataSource.IsUsingAlphaSort () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:146

    at UnityEditor.GameObjectTreeViewDataSource.FetchData () [0x0001f] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\GameObjectTreeViewDataSource.cs:78

    at UnityEditor.LazyTreeViewDataSource.GetVisibleRows () [0x00016] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\LazyTreeViewDataSource.cs:113

    at UnityEditor.TreeView.OnGUI (Rect rect, Int32 keyboardControlID) [0x0009d] in C:\buildslave\unity\build\Editor\Mono\GUI\TreeView\TreeView.cs:404

    at UnityEditor.SceneHierarchyWindow.DoTreeView (Single searchPathHeight) [0x00016] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:347

    at UnityEditor.SceneHierarchyWindow.OnGUI () [0x0008f] in C:\buildslave\unity\build\Editor\Mono\SceneHierarchyWindow.cs:195

    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222

    (Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
     
  5. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
  6. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
    Ok so installing the patch version of Unity released today got me going sort of. Sadly copying in my own GUI editor code will break it again...this is new to something in Unity as the GUI editor code has not been updated in source control for a month. Tracking this down.
     
  7. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
    I'm stuck. I have no clue why this stopped working. After re-installing several times, deleting librarys, and following directions in this post: http://forum.unity3d.com/threads/un...mps-but-is-not-known-in-assetdatabase.274492/

    I can now get unity to load again.
    But regardless of what I do I'm getting the following error now when creating a "button" after I put any custom GUI code back into the extensions folder.
    MissingMethodException: Method not found: 'UnityEngine.Camera.get_pixelWidth'.
    UnityEditor.UI.MenuOptions.CreateUIElementRoot (System.String name, UnityEditor.MenuCommand menuCommand, Vector2 size)
    UnityEditor.UI.MenuOptions.AddButton (UnityEditor.MenuCommand menuCommand)