Hey all, Have a couple of issues with Unity 5 beta and lightmapping. First I can't figure out how blend lightmaps and dynamic light together. So in the distance you have lightmaps with shadows and GI together and up close you have realtime light and baked GI. Anyone know where I'm going wrong? I've watched the Unite 2014 videos over and over again and simply can't figure out how this is done. Also, When ever I do bake a lightmap Unity gives me the error "Lightmaps are in wrong colour space" I'm working in Linear colour space and Unity 5 seems to only bake out in Gamma. It gives me the option to change mipmap generation in Linear space but it seems to have no effect. Please help.!