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Unity 5 b9 Windows store build issue

Discussion in 'Unity 5 Pre-order Beta' started by BuildABurgerBurg, Oct 30, 2014.

  1. BuildABurgerBurg

    BuildABurgerBurg

    Joined:
    Nov 5, 2012
    Posts:
    566
    Does anyone have an idea why im getting this error when im creating a build for windows store. The same project builds fine when i switch to android.

    !overwrite && (ERROR_FILE_EXISTS == error)
    UnityEditor.EditorUtility:WSACreateTestCertificate(String, String, String, Boolean)
    PostProcessMetroPlayer:postProcessSDKSpecific(WSASDK, BuildTarget, BuildOptions, String, String, ProjectImages) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessMetroPlayer.cs:730)
    PostProcessMetroPlayer:postProcess(BuildTarget, BuildOptions, String, String, String, String) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessMetroPlayer.cs:556)
    UnityEditor.HostView:OnGUI()


    hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS)
    UnityEditor.EditorUtility:WSACreateTestCertificate(String, String, String, Boolean)
    PostProcessMetroPlayer:postProcessSDKSpecific(WSASDK, BuildTarget, BuildOptions, String, String, ProjectImages) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessMetroPlayer.cs:730)
    PostProcessMetroPlayer:postProcess(BuildTarget, BuildOptions, String, String, String, String) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/PostProcessMetroPlayer.cs:556)
    UnityEditor.HostView:OnGUI()


    Error building Player: UnityException: Failed to create test certificate.
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,636
    Try going to PlayerSettings, and hit Create under Certificate.
     
  3. BuildABurgerBurg

    BuildABurgerBurg

    Joined:
    Nov 5, 2012
    Posts:
    566
    Thanks Thomas, that fixed it.