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Unity 5 - Audio Low Pass Filter Bug - Editor

Discussion in 'Editor & General Support' started by Justice0Juic3, Dec 12, 2015.

  1. Justice0Juic3

    Justice0Juic3

    Joined:
    Apr 29, 2013
    Posts:
    186
    Hi folks,

    I recently experienced a bug when I opened one of my projects. I haven't been working on it the last few weeks but ok.

    On this picture:


    ..You can see that the Audio Low Pass Filter has been set on the maximum value. In the older versions of Unity (like 4.6) you didn't use to hear the effect when it's set on max. In fact, it was a powerful element in the game-project because it controls the player's Audio Listener. For example: If I'd be hit by a few bullets, the heartbeat-sound starts, but also the Low Pass Filter should be on like 500.

    But after that, the health re-generates and the Audio Filter slowly fades out (to 22000/max value ofcourse).
    However the effect still remains Distorted on the Audio Listener.
    In other words: The sound is sort of lowered :(


    I'd really appreciate your advice.

    Regards,
    -JJ3
     
  2. Justice0Juic3

    Justice0Juic3

    Joined:
    Apr 29, 2013
    Posts:
    186
    Hello?
    What's happening? This bug still remains in the latest version as well. :(
     
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