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Unity 5.6 beta Cloth crash

Discussion in '5.6 Beta' started by JohnSmith1915, Mar 14, 2017.

  1. JohnSmith1915

    JohnSmith1915

    Joined:
    Apr 21, 2016
    Posts:
    143
    Hi, i use Unity 5.6 beta cloth for animate 2 simple flags but the console show hundreds of red messages like this: [Physics.PhysX] Call to PxCloth::setExternalAcceleration() not allowed while simulation is running.
    [Physics.PhysX] Call to PxCloth::getWorldBounds() not allowed while simulation is running.
    and then in few seconds Unity crash, i try with many versions (in my case crash occurs in all 5.6 beta versions that i use, b5 to b11) but the problem remains, information about this problem doesnt exist in Unity or other forums, In Unity 5.5 all work fine but I cant return to the 5.5 version because new assets that i use (like post processing stack) doesnt work fine, thanks for your help.
     
  2. SeanParkinson

    SeanParkinson

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    17
  3. JohnSmith1915

    JohnSmith1915

    Joined:
    Apr 21, 2016
    Posts:
    143
    Hi, in the Unity beta 5.6.0f1 published yesterday (i not understand the letter F in the beta version, looks like a RC or final version) the problem (in my case) is complety solved, thanks.