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Unity 5.5 Deferred albedo debug view using wrong color space

Discussion in 'General Graphics' started by Charkes, Dec 9, 2016.

  1. Charkes

    Charkes

    Joined:
    Apr 17, 2013
    Posts:
    228
    Hi,

    I've just noticed that the albedo debug view use the wrong color space in Unity 5.5.

    I remember that previously I had to set the camera to HDR and tick the light bulb icon (or something like that) but nothing seems to work now.



    Does anyone else experience the same problem ?

    (I'm obviously using Linear space color)