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Unity 5.5 Cloud Build for Android not finding UnityEngine.UI but builds fine locally

Discussion in 'Unity Build Automation' started by cparki3, Feb 8, 2017.

  1. cparki3

    cparki3

    Joined:
    Jan 13, 2014
    Posts:
    41
    I've tried everything I can think of here. Basically my Cloud build keeps failing and I haven't really changed anything since recent successful builds. iOS builds fine. For Android the build keeps bombing on anything that concerns UnityEngine.UI. Here is a snippet of the logs as an example:

    upload_2017-2-8_15-3-1.png

    I have looked over the forums and I have tried deleting my Library and letting it rebuild and I tried Re-importing all of my assets but it is still failing.

    Is anyone having a similar issue or have a suggestion?

    Thanks!
     
  2. cparki3

    cparki3

    Joined:
    Jan 13, 2014
    Posts:
    41
    Ok I got it figured out... kind of lol. If this happens to anyone else, try removing the library in your project and then committing it to your repo. This forced the library to be rebuilt by Unity Cloud and the builds worked perfectly.