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Unity 5.4 in Intel HD - Very Low Framerate

Discussion in 'Editor & General Support' started by CStunner, Aug 3, 2016.

  1. CStunner

    CStunner

    Joined:
    Jul 12, 2013
    Posts:
    39
    Hello,
    First of all, I didn't find proper section to post this so I ended up posting here. My Laptop is HP g62 i3 m 330 (has intel hd -- which one to be exact? IDK either, it just says "Intel HD Graphics"). I had assumed it to be HD 4000 because that's what this G62 usually seems to have.. But Unity Editor says DX11 on DX10 GPU but HD 4000 supports DX11.. so I am not certain either..

    I created a new 3D Project and ran the scene in full screen (with only the Directional Light).. about 118 fps.. Then created a cube, the frame rate drops down to 13 fps, disabled vsync, the fps increased to 27.. I have reached the conclusion that the frame rate drops to 13 fps if there is any geometry in front of the Camera. Is there any solution to this?

    Specs:
    4GB ram
    Quad core i3
    Windows 7 64 bit (so far I have tried Unity Editor 32 bit version only.. cause my internet is slow)

    Thanks..


    PS: I did google for about an hour and it's not caused by Power saver mode..
     
    MrEsquire likes this.