Thanks for the reply. It was definitely project specific, as the Sample Unity 5 Framework examples from Oculus worked just fine. So... you're second suggestion I think is the only one that it could be. I tried removing my plugins in my Project folder, and re-imported them from another package that I knew worked, and still had no luck. Maybe I missed a plugin somewhere. I was hoping to find the exact issue that was causing this, so that I could possibly help others in the future, but I'm stumped.