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Unity 5.3 Tree's different from unity tree editor or speedtree possible?

Discussion in 'Editor & General Support' started by Rayco-Haex, Mar 28, 2016.

  1. Rayco-Haex

    Rayco-Haex

    Joined:
    Jul 12, 2015
    Posts:
    15
    I'm wondering if there is a way to use tree's made in 3DS max or in Blender3d (or any other application) On the unity terrain as a tree, windzone is not nessesary as long as there is a way to animate the leafs slightly. I'm not realy into speedtree, neither into the unity tree's.