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[Unity 5.3] Assigning multiple skinned mesh renderers to one particle system, via code at that
Discussion in 'Scripting' started by arturmandas, Dec 11, 2015.
A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Discussion in 'Scripting' started by arturmandas, Dec 11, 2015.