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Unity 5.3.2, Samsung galaxy S, black screen

Discussion in 'Getting Started' started by Alexkd99, Feb 7, 2016.

  1. Alexkd99

    Alexkd99

    Joined:
    Feb 7, 2016
    Posts:
    2
    I've just started on the creation of android applications. I've created an empty unity project and set the jdk, ndk and sdk in external tools. I've installed all that was in sdk (57GB:eek:). In Player Settings I set: Rendering Path - legasy vertex lit; minimum api level: 2.3.1; device filter: Armv7. On the new models it works fine. But on the Samsung Galaxy S (Android 2.3.6) when you start the screen becomes black, and about a minute application closes without giving any error.
     

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  2. Alexkd99

    Alexkd99

    Joined:
    Feb 7, 2016
    Posts:
    2
    l set unity 5.2.3 and it is work