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unity 5.3.1p3 android crash in sometime

Discussion in 'Android' started by jiangzhen, Jan 20, 2016.

  1. jiangzhen

    jiangzhen

    Joined:
    Aug 3, 2015
    Posts:
    29
    what _ZN2UI6Canvas13UpdateBatchesEb meaning for ?
    thanks any help!!


    I/DEBUG (15790): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    I/DEBUG (15790): Build fingerprint: 'Huawei/U9200/hwu9200:4.0.3/HuaweiU9200/C00B110:user/ota-rel-keys,release-keys'
    I/DEBUG (15790): pid: 31426, tid: 31440 >>> com.shike89.dl2 <<<
    I/DEBUG (15790): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000075
    I/DEBUG (15790): r0 00000005 r1 0000014d r2 01400b90 r3 003b0ad0
    I/DEBUG (15790): r4 01401070 r5 00000001 r6 00000000 r7 3f800000
    I/DEBUG (15790): r8 5cce62bc r9 000003e8 10 ffffef20 fp 00400710
    I/DEBUG (15790): ip 00000042 sp 5d0b8918 lr 5c3f9cd4 pc 5c3f9d2c cpsr 08000010
    I/DEBUG (15790): d0 40828f623a83126f d1 bff70a5100000000
    I/DEBUG (15790): d2 3ff70a51bfcccce4 d3 c0828f62bfbfffeb
    I/DEBUG (15790): d4 bfcccce400000000 d5 3fc00016bfcccce4
    I/DEBUG (15790): d6 000000003ff70a51 d7 3f80000000000000
    I/DEBUG (15790): d8 0000000000000000 d9 0000000000000000
    I/DEBUG (15790): d10 0000000000000000 d11 0000000000000000
    I/DEBUG (15790): d12 0000000000000000 d13 0000000000000000
    I/DEBUG (15790): d14 0000000000000000 d15 0000000000000000
    I/DEBUG (15790): d16 3f8000003f800000 d17 3f8000003f800000
    I/DEBUG (15790): d18 0000000040828f62 d19 41efffe400000000
    I/DEBUG (15790): d20 0000000800000000 d21 0000000000000000
    I/DEBUG (15790): d22 41f8000000000000 d23 0000000041ac0000
    I/DEBUG (15790): d24 000000003ca3d70b d25 0000000000000000
    I/DEBUG (15790): d26 3ca3d70b00000000 d27 0000000000000000
    I/DEBUG (15790): d28 0000000000000000 d29 000000003f800000
    I/DEBUG (15790): d30 3fce560440a7ae14 d31 3f80000000000000
    I/DEBUG (15790): scr 8000001a
    I/DEBUG (15790):
    I/DEBUG (15790): #00 pc 007d2d2c /data/data/com.shike89.dl2/lib/libunity.so (_ZN2UI14CanvasRenderer17SyncDirtyElementsEv)
    I/DEBUG (15790): #01 pc 007d8ef0 /data/data/com.shike89.dl2/lib/libunity.so (_ZN2UI13CanvasManager20UpdateDirtyRenderersEPNS_6CanvasE)
    I/DEBUG (15790): #02 pc 007d8cec /data/data/com.shike89.dl2/lib/libunity.so (_ZN2UI6Canvas13UpdateBatchesEb)
    I/DEBUG (15790):
    I/DEBUG (15790): code around pc:
    I/DEBUG (15790): 5c3f9d0c e3510000 13005002 e1d418be e3110c01 ..Q..P..........
    I/DEBUG (15790): 5c3f9d1c e7e065d1 0a00001c e3150001 0a00000b .e..............
    I/DEBUG (15790): 5c3f9d2c e1d017b0 e3a02e2d e3811002 e1c017b0 ....-...........
    I/DEBUG (15790): 5c3f9d3c e59400b8 e59410bc e5900054 e0200291 ........T..... .
    I/DEBUG (15790): 5c3f9d4c e3a02002 e580120c e3a01fb1 e18020b1 . ........... ..
    I/DEBUG (15790):
    I/DEBUG (15790): code around lr:
    I/DEBUG (15790): 5c3f9cb4 e3500000 11d418be 13510000 0a0000b3 ..P.......Q.....
    I/DEBUG (15790): 5c3f9cc4 e594001c e3500000 0a000003 ebe4a970 ......P.....p...
    I/DEBUG (15790): 5c3f9cd4 e3500000 1a000002 e1d418be e3110b01 ..P.............
    I/DEBUG (15790): 5c3f9ce4 08bd8070 e59400b8 e59410c8 e3500000 p.............P.
    I/DEBUG (15790): 5c3f9cf4 e1a05000 13005001 0a000002 e3510000 .P...P........Q.
    I/DEBUG (15790):
     
  2. jiangzhen

    jiangzhen

    Joined:
    Aug 3, 2015
    Posts:
    29
    i sloved the crash problem,
    my game orignal using canvas text to display damage Num,
    now i replace canvas txt to 3dText gameobject.
     
    DarkCooker likes this.
  3. DarkCooker

    DarkCooker

    Joined:
    Jan 7, 2015
    Posts:
    119
    May I know which device did you catch crash? and did you recycle your damage words?
    Because I am use Unity UI Text as well, thanks
     
  4. jiangzhen

    jiangzhen

    Joined:
    Aug 3, 2015
    Posts:
    29
    hey , currently i don't use canvas anywhere!! (i use huawei android device for test)
    because canvas make randomly crash, not only in android but also wp81 ios

    https://fogbugz.unity3d.com/default.asp?766718_044kd85kv3umjuc8
    https://issuetracker.unity3d.com/is...le-scene-loads-fatal-signal-11-sigsegv-code-1 //help vote this thanks
    http://answers.unity3d.com/questions/1133669/ugui-canvas-crash.html
    t
     
  5. jiangzhen

    jiangzhen

    Joined:
    Aug 3, 2015
    Posts:
    29
    in 5.3.2p4 in my test, the issue is fixed. but i am not very ensure