Hi, My project is instantly crash when I launch it. My object aren't sorted by Alphabetical order (so it's not the DontDestroyOnLoad issue). Here is my crash log. Anyone experienced crash issue ? Two project of our team can't run Unity 5.2 without a crash in a minute in the editor, or instant crash by pressing play. We are pretty disappointed here as all unity upgrades since 5.0 never doing bad stuff like this in the past. EDIT 1 : More information, we figure out that we crash when we are changing scene. I'm still investigate. EDIT 2 : We found the issue : if Application.LoadLevel is called in Start(), the editor crash. I'm looking for a test project for issue tracker EDIT 3 : We reproduce it : 1) Make two scenes 2) Import some images, set in Sprite mode 3) Right click on scene -> UI -> Image, it wille create a simple canvas with an image inside 4) Put one of the image imported on the Image component 5) Make a script that do Application.LoadLevel("Scene2") on Start 6) Run -> profit the crash.