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Unity 5.2.3 Game (Standalone) Crashes on some machines (unloading assets)

Discussion in 'Editor & General Support' started by CrazyRocksStudios, Jan 29, 2016.

  1. CrazyRocksStudios

    CrazyRocksStudios

    Joined:
    Sep 29, 2015
    Posts:
    15
    Hello,

    I have a problem with my game (Created on Unity 5.2.3 for PC). Apparently on some machines the game crashes when garbage collector is triggered ..

    ---------------------------------------
    Unloading 3329 unused Assets to reduce memory usage. Loaded Objects now: 7083.
    Total: 7.111871 ms (FindLiveObjects: 0.891763 ms CreateObjectMapping: 0.862114 ms MarkObjects: 3.491790 ms DeleteObjects: 1.866203 ms)

    Crash!!!
    ---------------------------------------

    Every of 12 crashes that my players has reported is preceded by such a log.
    Need help .. I have no idea how to find a cause of that....

    Cheers,
    Stan