Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

[Unity 5.0] Material bug - Green glow

Discussion in 'General Graphics' started by Mar6, May 4, 2015.

  1. Mar6

    Mar6

    Joined:
    May 4, 2015
    Posts:
    12
    Hello,
    I've been working with U5.0 for a while and encountered a strange bug.
    After something like a 5th startup of the program all the new Standard materials got a greenish error. Looks like a fresnel effect, btu as you can see in the attached image all the settings of the material are normal. I'm also using the Default-Skybox and there is no green used anywhere in the scene or lighting settings (nor as a camera background).
    Any suggestions what could have happened?
    The problem is now everytime I start this project in unity all the new Unity 5.0 standard (and specular) materials have this unwanted feature (legacy materials are working fine).
    When I start a new project materials work fine, but they totaly corrupted my actual project.

    MaterialError.jpg
    MaterialError2.jpg
     
  2. krides

    krides

    Joined:
    Apr 7, 2011
    Posts:
    38
    I have the exact same issue ever since we upgraded to 5.3.5f1, but it seems to be related to the level which is open at a given moment. The same material may appear corrupted in one scene, but okay in another.
     
  3. icebear007

    icebear007

    Joined:
    Jun 8, 2016
    Posts:
    67
  4. Kiberia

    Kiberia

    Joined:
    Jan 12, 2016
    Posts:
    2
    I've encountered same problem, but my materials seems to be all white. This is kinda infuriating.
     
  5. icebear007

    icebear007

    Joined:
    Jun 8, 2016
    Posts:
    67
  6. J8117

    J8117

    Joined:
    Jul 1, 2017
    Posts:
    1
    I have solved it from experimenting. All I did was change the compression to none and it stopped being green
     
  7. Aadharsahni

    Aadharsahni

    Joined:
    Jan 29, 2018
    Posts:
    4
    WoW I fianlly Found a perfect way to fix it. Its scene cache issue. Just follow the instruction below.

    Top Menu > Edit > Preferences > GI Cache > Clear Cache. That should fix the problem
     
  8. fateshow

    fateshow

    Joined:
    Aug 9, 2020
    Posts:
    1
    On my materials, I turned off 'Reflections' and that happened to stop the green pixallation. I got this error after removing the HDRP from my project.

    upload_2022-4-23_18-40-8.png

    It went from this:

    upload_2022-4-23_18-40-39.png

    To this:

    upload_2022-4-23_18-41-16.png