Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Let us know your feedback about the Global Illumination changes in the 2023.2 beta.
    Dismiss Notice
  3. Dismiss Notice

Unity 5.0 beta 22 available

Discussion in 'Unity 5 Pre-order Beta' started by Alex-Lian, Feb 5, 2015.

  1. Alex-Lian

    Alex-Lian

    Guest

    Whippets and Reanimate_L like this.
  2. steego

    steego

    Joined:
    Jul 15, 2010
    Posts:
    967
    I just tried installing with the download assistant on OSX 10.10, I chose to install everything except the example project, I saw it download Unity, and it said it completed successfully, but afterwards everything it had installed was the standard assets.

    Installing with the installer above worked just fine.
     
  3. JRRReynolds

    JRRReynolds

    Joined:
    Oct 29, 2014
    Posts:
    192
    Hello Devs! I was wondering if Unity had any recommendations for converting functions that used to target character joint angular velocity and other fields that no longer exist
     
  4. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,591
    Will light data need to be pre-computed again if one upgrades to this from a previous beta?
     
  5. Killerwhale

    Killerwhale

    Joined:
    Aug 21, 2014
    Posts:
    93
    Any ideas what happened with LightmapEditorSettings.aoContrast and LightmapEditorSettings.aoAmount?
    Looks like they didn't exists any more :( Got errors while compiling marmoset pack
     
  6. MortenSkaaning

    MortenSkaaning

    Joined:
    Jan 16, 2015
    Posts:
    120
    @Zrexa, are you using these functions? If so, could you please message me about your scenario so we can add them back.
     
    JRRReynolds likes this.
  7. KRGraphics

    KRGraphics

    Joined:
    Jan 5, 2010
    Posts:
    4,435
    Can't wait to dive in... question though, will you guys be allow auto updates for future versions of Unity? Such as, if I install a new version, the previous version will uninstall itself and the new one will be in it's place?
     
  8. JRRReynolds

    JRRReynolds

    Joined:
    Oct 29, 2014
    Posts:
    192
    @Neptune_Imaging, If you're looking to free up memory you can uninstall each version individually in Control Panel -- > Programs and Features, all beta versions are listed so you can remove builds you don't use anymore.
     
  9. makeshiftwings

    makeshiftwings

    Joined:
    May 28, 2011
    Posts:
    3,350
    Finally some love for Linear Color Space. I really think you guys should concentrate on Linear rather than Gamma, since PBR software and tutorials almost always use Linear and HDR. PBR is kind of pointless when used with non-HDR and Gamma space since the lighting will always be all wrong if you use standard values and maps.
     
    melkior likes this.
  10. toltech2013

    toltech2013

    Joined:
    Jan 20, 2015
    Posts:
    5
    Authenticate GameCenter on IOS still crash.
     
  11. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    These settings were specific to the Beast lightmapper and has been removed. I will fix this.
     
    Killerwhale likes this.
  12. OskarSwierad

    OskarSwierad

    Joined:
    Dec 17, 2014
    Posts:
    25
    After the upgrade from B21 to B22, I can't add antialiasing and DoF from Image Effects.
    I have Deferred, Linear and DX11 enabled for Windows platform.

     
  13. KRGraphics

    KRGraphics

    Joined:
    Jan 5, 2010
    Posts:
    4,435
    I finally got colour bleed to work with FG gather (colours WILL NOT BLEED if you set emissive objects to baked GI. Also your lights will have to be set to baked if you want lightmaps):

    To get this, if you have luminous polygons set to Realtime GI in your scene, the colours in your scene will bleed very nicely. :)

    Screenshot 2015-02-06 06.33.45.png Screenshot 2015-02-06 06.36.36.png
     
    MikeTon likes this.
  14. netvortex_dc

    netvortex_dc

    Joined:
    Jan 13, 2014
    Posts:
    126
  15. bsterling250DI

    bsterling250DI

    Joined:
    Sep 25, 2014
    Posts:
    78
  16. netvortex_dc

    netvortex_dc

    Joined:
    Jan 13, 2014
    Posts:
    126
    Yeah i'm sorry, i won't waste my time here anymore trying to make anyone aware of a serious issue with the engine. Won't happen again, promised.
     
  17. bsterling250DI

    bsterling250DI

    Joined:
    Sep 25, 2014
    Posts:
    78
    you did make people aware, you posted a thread. Stop hijacking other peoples threads and their issues, cause your linux problems affect less than 10% of the world and the rest of us have real problems to fix.
     
  18. DanSuperGP

    DanSuperGP

    Joined:
    Apr 7, 2013
    Posts:
    408
    There is a procedure. You post a bug report... you write a single post with the number of your bug.