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[Unity 5.0 b20] iOS runtime failing if player setting 'Stripping Level' not set to 'Disabled'

Discussion in 'Unity 5 Pre-order Beta' started by idunlop_oefun, Jan 18, 2015.

  1. idunlop_oefun

    idunlop_oefun

    Joined:
    Aug 31, 2010
    Posts:
    225
    Anyone having a similar problem?

    Unity creates the Xcode project and it compiles just fine. However, when I run the app it doesn't display the UI correctly and appears to be in-operative. However, it doesn't appear to have crashed.

    FWIW, this is not using the new back end compiler (that just crashes my app on launch).
     
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