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Unity 5.0.2f1 - Cannot debug with monodevelop

Discussion in 'Editor & General Support' started by hkdtmer, May 23, 2015.

  1. hkdtmer

    hkdtmer

    Joined:
    Apr 2, 2014
    Posts:
    35
    When pressing "Attach" in "Attach in Process" window, the button depressed for about 0.1 second and then returned to unpressed state even if I am still holding the mouse button, then nothing happened and debug didn't start.
    I tried all of the things below and it still doesn't work:
    1. both 32 and 64-bit Unity editor
    2. checked editor settings in Preferences > External Tools
    3. deleted all Unity and Monodevelop folders in Program Files and Appdata folders
    4. deleted all Unity and Monodevelop entries in HKLM and HKCU
    5. start a new empty project

    PS: I can build the game and play in my phone, the only problem is I can't attach to process and thus cannot use breakpoints. Please help, thanks.
     
  2. hkdtmer

    hkdtmer

    Joined:
    Apr 2, 2014
    Posts:
    35
    Unity 5.0.1f1 does not have this problem, therefore I submitted a bug report already.
     
  3. hkdtmer

    hkdtmer

    Joined:
    Apr 2, 2014
    Posts:
    35
    No one have this problem? I also tried UnitySetup64-5.0.2p4 and this problem persists, in both win7x64 and win8.1x64
     
  4. German Caballero R

    German Caballero R

    Joined:
    Jun 10, 2015
    Posts:
    1
    I still have this problem, with Unity 5.0 and Unity 5.1. There are a way to solve it?
     
  5. harleyjd

    harleyjd

    Joined:
    May 11, 2015
    Posts:
    16
    I have this problem since upgrading to 5.0.2f1, and in build 5.1.1f1 which I got last night. I'm guessing the lack of response means it's something in our systems causing it. But it defo started with 5.0.2f1.

    I am only able to attach by spam-clicking the attach button 3-15 times. then it attaches.
     
  6. hkdtmer

    hkdtmer

    Joined:
    Apr 2, 2014
    Posts:
    35
    I solved it by double clicking the Process Name "xxxx Unity Editor (Unity)" in that window instead of clicking the Attach button.