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Unity 5.0.0b9 OS X Yosemite errors:

Discussion in 'Unity 5 Pre-order Beta' started by BrotenStudios, Oct 30, 2014.

  1. BrotenStudios

    BrotenStudios

    Joined:
    Feb 13, 2014
    Posts:
    155
    Unity 5.0.0b9 OS X Yosemite errors:

    Test System:
    Model Name:iMac
    Model Identifier:iMac14,2
    Processor Name:Intel Core i7
    Processor Speed:3.95 GHz
    Number of Processors:1
    Total Number of Cores:4
    L2 Cache (per Core):256 KB
    L3 Cache:8 MB
    Memory:24 GB
    Boot ROM Version:IM142.0118.B07
    SMC Version (system):2.15f7
    System Version:OS X 10.10 (14A389)
    Kernel Version:Darwin 14.0.0
    Boot Volume:Macintosh HD
    Boot Mode:Normal
    Secure Virtual Memory:Enable​

    Unity 5.0.0b9
    Module StandaloneOSXIntel 5.0.0​

    File Systems Tested on:
    exFAT Local -- Issue
    exFAT SMB Network -- Issue
    Mac OS Extended (Journaled) Local -- no Issue
    NTFS SMB Network -- not tested​

    Issue method or recreation:
    Create new 3d project on a local or remote exFAT file system,
    Load new Assets into empty project,
    Assets Import Progress executes,
    Project contents are empty post asset load. Or briefly contains asset then vanishes.​

    Debug Log:
    Initialize mono
    Mono path[0] = '/Applications/Unity_5.0.0b9/Unity.app/Contents/Frameworks/Managed'
    Mono path[1] = '/Applications/Unity_5.0.0b9/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0'
    Mono config path = '/Applications/Unity_5.0.0b9/Unity.app/Contents/Frameworks/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
    2014-10-29 20:40:05.912 Unity[1139:72558] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be 'Editor', 'Viewer', 'None', or 'Shell'.

    LICENSE SYSTEM [20141029 20:40:5] Next license update check is after 2014-10-30T23:22:19

    IsTimeToCheckForNewEditor: Update time 1414632961 current 1414629605
    Successfully changed project path to: /Volumes/Unity HD/Unity Projects/Test 1
    /Volumes/Unity HD/Unity Projects/Test 1
    Loading GUID <-> Path mappings ... 0.012229 seconds.
    Loading Asset Database ... 0.016740 seconds
    AssetDatabase consistency checks ... 0.164235 seconds
    Initialize engine version: 5.0.0b9 (597d678ee8c6)
    GfxDevice: creating device client; threaded=1
    OpenGL:
    Version: OpenGL 2.1 [2.1 NVIDIA-10.0.43 310.41.05f01]
    Renderer: NVIDIA GeForce GTX 780M OpenGL Engine
    Vendor: NVIDIA Corporation
    VRAM: 2048 MB
    Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
    GL: Detected 37631069 MB VRAM
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    Registering custom dll's ...
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    Registered in 0.002157 seconds.
    Non platform assembly: /Volumes/Unity HD/Unity Projects/Test 1/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless)
    Loading /Volumes/Unity HD/Unity Projects/Test 1/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain
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    Loading /Applications/Unity_5.0.0b9/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
    Non platform assembly: /Applications/Unity_5.0.0b9/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll (this message is harmless)
    Loading /Applications/Unity_5.0.0b9/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
    Platform assembly: /Applications/Unity_5.0.0b9/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless)
    Loading /Applications/Unity_5.0.0b9/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain
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    Native extension for OSXStandalone target not found
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    [usbmuxd] Start listen thread
    [usbmuxd] Listen thread started
    [usbmuxd] Send listen message
    Native extension for Android target not found
    Validating Project structure ... 0.001393 seconds.
    Refresh: detecting if any assets need to be imported or removed ... Downloading http://update.unity3d.com/5.0/ivy.xml to /var/folders/bt/dytjfb_56_1gx3p12v707mq00000gn/T/unity/f4373bc8-ffae-4cca-ba5b-d8ee7cd378da/ivy.xml
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    Failed to unload 'Assets/UnityChan/Models/Materials/skin1.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

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    Failed to unload 'Assets/UnityChan/Models/Materials/body.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

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    Failed to unload 'Assets/UnityChan/Models/Materials/eyeline.mat'

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    Failed to unload 'Assets/UnityChan/Models/UnityChanShader/Materials/eye_L1.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

    Failed to unload 'Assets/UnityChan/Models/UnityChanShader/Materials/body.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

    Failed to unload 'Assets/UnityChan/Models/UnityChanShader/Materials/face.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

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    Failed to unload 'Assets/UnityChan/Models/UnityChanShader/Materials/skin1.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

    Failed to unload 'Assets/UnityChan/Models/Materials/face.mat'

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    Failed to unload 'Assets/UnityChan/Models/Materials/Right.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

    Failed to unload 'Assets/UnityChan/Models/UnityChanShader/Materials/eye_R1.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

    Failed to unload 'Assets/UnityChan/Models/UnityChanShader/Materials/hair.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

    Failed to unload 'Assets/UnityChan/Models/UnityChanShader/Materials/eyebase.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

    Failed to unload 'Assets/UnityChan/Models/Materials/Left.mat'

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    Failed to unload 'Assets/UnityChan/Models/UnityChanShader/Materials/mat_cheek.mat'

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

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    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetDatabase.cpp Line: 1736)

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    Enlighten: Finished 1 BakeReflectionProbe job (0.00s execute, 0.00s integrate, 0.03s wallclock)
    Enlighten: Finished 1 BakeAmbientProbe job (0.00s execute, 0.00s integrate, 0.04s wallclock)
    Refresh: detecting if any assets need to be imported or removed ... Refresh case sensitivity failure. Asset: Assets/UnityChan ; Metafile: Assets/UnityChan.meta

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetInterface.cpp Line: 665)

    Refresh: elapses 0.011638 seconds
    Updating Assets/UnityChan - GUID: 71ea54f73cb0d4ffeb7f379143fa95cd...
    done. [Time: 216.835831 ms]
    Refreshing native plugins compatible for Editor in 0.03 ms, found 0 plugins.

    ----- Total AssetImport time: 0.264955s, AssetImport time: 0.242409s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.012492 seconds
    Refresh: trashing asset 71ea54f73cb0d4ffeb7f379143fa95cd
    Refreshing native plugins compatible for Editor in 0.03 ms, found 0 plugins.

    ----- Total AssetImport time: 0.594112s, AssetImport time: 0.577297s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]

    Refresh: detecting if any assets need to be imported or removed ... Refresh case sensitivity failure. Asset: Assets/UnityChan ; Metafile: Assets/UnityChan.meta

    (Filename: /Users/builduser/buildslave/unity/build/Editor/Src/AssetPipeline/AssetInterface.cpp Line: 665)

    Refresh: elapses 0.011693 seconds
    Updating Assets/UnityChan - GUID: 71ea54f73cb0d4ffeb7f379143fa95cd...
    done. [Time: 3.261282 ms]
    Refreshing native plugins compatible for Editor in 0.03 ms, found 0 plugins.

    ----- Total AssetImport time: 0.248374s, AssetImport time: 0.233152s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
     
  2. Aurore

    Aurore

    Director of Real-Time Learning Unity Technologies

    Joined:
    Aug 1, 2012
    Posts:
    3,106
    Please keep all 5.0 Beta issues in the beta forum.
     
  3. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Strong copy and paste job into a thread, would be more easy to read and understand if you attached it as log.txt file..
     
    Aurore likes this.