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Unity 4.x performance on audio converting

Discussion in 'Editor & General Support' started by ohbane, Mar 14, 2013.

  1. ohbane

    ohbane

    Joined:
    Jan 14, 2013
    Posts:
    7
    Hi,

    we experience serious performance differences between Windows 7 (super high-end hardware) and OS X (mac mini).

    If I put 20 audio files into my Unity3D project, each file with a length of 10 min., it takes

    - OS X (mac mini): ca. 2 min.

    - Windows 7 (high-end hardware): ca. 25 min.

    Times only for importing.

    Also, the change of compression and load type of an audio file takes 5-10x longer with Windows.