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Unity 4 is out!

Discussion in 'Announcements' started by David-Helgason, Nov 14, 2012.

  1. David-Helgason

    David-Helgason

    Unity Technologies

    Joined:
    Mar 29, 2005
    Posts:
    1,104
    Dear Unity Developers,

    Unity 4.0 is finally here. This is really our biggest release to date, and as with everything we try to do here at Unity, it marks our steadfast commitment to put in your hands the best tools, technology, toys, and services for your games development. Thank you for taking this journey with us and enjoy Unity 4!

    Get more details in my blog post and on the Unity 4 landing page: Unity 4 landing page.

    Much love and on behalf of the entire team,
    David Helgason
     
  2. HonorableDaniel

    HonorableDaniel

    Joined:
    Feb 28, 2007
    Posts:
    2,970
    Congratulations, you guys are doing amazing work!
     
  3. David-Helgason

    David-Helgason

    Unity Technologies

    Joined:
    Mar 29, 2005
    Posts:
    1,104
    Thanks Daniel... it's a lot of work too, but the most fun I've ever had in my life so it's okay :)
     
  4. hipcodder

    hipcodder

    Joined:
    Sep 3, 2009
    Posts:
    218
    Congratulations , and thank you for this great product
     
  5. Be-Rad

    Be-Rad

    Joined:
    Feb 5, 2009
    Posts:
    33
    Cheers, and thank you! Looking forward to all the new features.
     
  6. BrUnO-XaVIeR

    BrUnO-XaVIeR

    Joined:
    Dec 6, 2010
    Posts:
    1,687
    Congratulations on one more big milestone successfully accomplished.
     
  7. marcos

    marcos

    Joined:
    Oct 18, 2009
    Posts:
    582
    Congratulations! Looking forward to playing around with it!
     
  8. ET3D

    ET3D

    Joined:
    Mar 10, 2012
    Posts:
    4
    Great!

    I noticed that the license page shows native plugins are now supported in the free version. I hope that's not a mistake. :)
     
  9. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    2,791
    Congratulations, Downloaded and installed free version.

    ( updating a project takes ages but yea )

    Working sweet!
     
  10. Lypheus

    Lypheus

    Joined:
    Apr 16, 2010
    Posts:
    664
    Congrats David UT Crew - Unity3D has really put a lot of fun back into game development for me :).
     
  11. cynel

    cynel

    Joined:
    Apr 18, 2012
    Posts:
    734
    i notice that too is that a mistake ?
     
  12. AaronC

    AaronC

    Joined:
    Mar 6, 2006
    Posts:
    3,546
    Congrats David and the rest of the Unity Team. You've come a long way! Impressive stuff. And to think that back in '06 we could've chosen Torque instead...

    ~A
     
  13. kenshin

    kenshin

    Joined:
    Apr 21, 2010
    Posts:
    923
    Congrats David,

    unity3d is really growing fast,
    thanks for this and keep up the great work!!!!
     
  14. rchandel

    rchandel

    Joined:
    Nov 14, 2012
    Posts:
    1
    Thank you guys for unity 3d ver 4.0.
    In Unity 4 - Angry bots example ...Shader "AngryBots/PlanarRealtimeReflection" is not working same as in unity 3.5.6...its looking corrupted. It should show reflection of the player. but its showing some random flashy texture with no proper offsetting.
     
  15. eatsleepindie

    eatsleepindie

    Joined:
    Aug 3, 2012
    Posts:
    348
    Congrats and as always thank you all for your hard work on Unity!
     
  16. dirfinyu

    dirfinyu

    Joined:
    Sep 6, 2012
    Posts:
    13
    Thanks thanks thank!!
    Your work is magnific!
     
  17. Stephan-B

    Stephan-B

    Unity Technologies

    Joined:
    Feb 23, 2011
    Posts:
    2,269
    Thank you all for your dedication and hard work.
     
  18. KRGraphics

    KRGraphics

    Joined:
    Jan 5, 2010
    Posts:
    3,999
    This is truly amazing... and I am proud to display the Unity Logo in my game...
     
  19. brilliantgames

    brilliantgames

    Joined:
    Jan 7, 2012
    Posts:
    1,928
    I have a question. I have a fairly powerful direct x 11 compatible machine. But when I activate Direct x 11, Unity crashes on average of about every 10 minutes of use.

    Any solutions for this? Is anyone else experiencing this?

    Thanks,

    Rob,

    Brilliant Game Studios.
     
  20. orb

    orb

    Joined:
    Nov 24, 2010
    Posts:
    2,960
    It's a mistake. Just tested a native plugin here, and it says it's only supported by Pro.
     
  21. Kuba

    Kuba

    Unity Technologies

    Joined:
    Jan 13, 2009
    Posts:
    411
    Please submit a bug report (Help > Report a Bug) with a simple repro project and post the case number here.

    Cheers!
     
  22. Artaani

    Artaani

    Joined:
    Aug 5, 2012
    Posts:
    419
    This is amazing! Even during the previous versions I was thinking that Unity is the best engine, even without some new graphic technologies. But now, when Unity have it, it is absolutely best engine on planet! With a Dx11 my project looks overwhelming, and new editor improvements it is exactly what I was missing.
    Thanks you for your great work! Keep it up!
     
  23. ColossalDuck

    ColossalDuck

    Joined:
    Jun 6, 2009
    Posts:
    3,246
    Congratulations.
     
  24. Undead

    Undead

    Joined:
    Nov 13, 2009
    Posts:
    49
    On the + side :

    It loads faster, enters play mode a whole lot faster, has more toys :D

    On the - side :

    It still has some of the core problems that have not been fixed for years...
    Like the mouse not staying in the window in fullscreen mode on multi-monitor systems :(
    The asset store tab detaches from the tab area everytime you open it for the first time..
    The asset store manager never rembers me :(
     
    Last edited: Nov 15, 2012
  25. Bluestrike

    Bluestrike

    Joined:
    Sep 26, 2009
    Posts:
    256
    I don't see any mention anymore of nested prefabs in whats to come in the future?
    I saw a video somewere where you could set what inspector variables would be exposed in a scene and was looking forward to it.

    Also 2 gamestopper bugs are still open so they won't be fixed?
    (Shuriken particle's not shutting down if the stop call comes while they are outside the view. And water reflection flickering when using water4 with an occlusion bake)
     
    Last edited: Nov 15, 2012
  26. zelmund

    zelmund

    Joined:
    Mar 2, 2012
    Posts:
    413
    GZ all !:eek:
     
  27. Martin Jatho

    Martin Jatho

    Joined:
    Nov 15, 2012
    Posts:
    1
    hej david,

    congrats to an d thanks for the new unity release!
    i have a question concerning the flash support. are there some news concerning the multiplayer/network export? i didn't find any information in the release notes.

    best regards, martin


     
  28. Gargi

    Gargi

    Joined:
    Jun 6, 2012
    Posts:
    25
    I am working with native plugins (as a DLL) also with Unity 3.x (the free version).

    Be aware: It seems, that there is a bug in Unity 4. It worked fine with Unity 3.x and with Unity 4.0 Public Beta.

    I already sent a Bug Report.
     
  29. lildragn

    lildragn

    Joined:
    Jul 29, 2006
    Posts:
    313
    Congrats on another solid release, really looking forward to sitting down with it.

    Cheers!
     
  30. Martin-Schultz

    Martin-Schultz

    Joined:
    Jan 10, 2006
    Posts:
    1,377
    Great job again, guys!

    And it's so f**ing great to see my initial investment into Unity back in 2007 STILL pays off! :)
     
  31. R0man

    R0man

    Joined:
    Jul 10, 2011
    Posts:
    88
    Will you still get 3.5 pro if you purchase 4.0?
     
  32. Cecilie

    Cecilie

    Unity Technologies

    Joined:
    Jul 6, 2012
    Posts:
    83

    Yup.
     
  33. R0man

    R0man

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    Jul 10, 2011
    Posts:
    88
    Is this the official word? Not that I don't trust you Cecilie.
     
  34. Cecilie

    Cecilie

    Unity Technologies

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    Jul 6, 2012
    Posts:
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    That is the official word :)
     
  35. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,254
    It hasn't been possible to buy Unity 3 for some time; the only thing you've been able to buy is a Unity 4 license, which works with any previous version (it's always been the case that a Unity license will work with previous versions).

    --Eric
     
  36. bartleycollin

    bartleycollin

    Joined:
    Aug 1, 2012
    Posts:
    88
    Very nice! Played around with it today, And I have to say I LOVE IT! :D It opens very fast. And I love all of the built in prefabs. Keep up the good work, and congrats on this wonderful milestone! :)
     
  37. giyomu

    giyomu

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    Oct 6, 2008
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    1,091
    congrats for the new release guys !
     
  38. aleexsp

    aleexsp

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    Nov 16, 2012
    Posts:
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    assuming Linux support is a disappointment, earned a pffffffffffffffffffffffff
     
  39. Eldamiel

    Eldamiel

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    Nov 28, 2011
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  40. jashan

    jashan

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    Mar 9, 2007
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    3,248
    Awesome! Just returning from a long vacation and finding out Unity 4 is released makes me verrry happy :)

    UT rocks! Unity FTW!!!
     
  41. trancerobot

    trancerobot

    Joined:
    Jul 18, 2010
    Posts:
    69
    Excellent - just one question:

    Is $750 a temporary or permanent upgrade price for Unity Pro 3.x users? I could buy it now but I want to wait. The thing is, I'm not sure how long I can wait if the price is going to change later.
     
  42. Adam-Buckner

    Adam-Buckner

    Joined:
    Jun 27, 2007
    Posts:
    5,670
    We are presenting FREE LIVE ONLINE "What's new in Unity 4.0" sessions!

    What's new in 4.0? This quick presentation will cover an overview of many of the new and important features in 4.0, the new version of Unity, including Mecanim, changes to the editor and updates to the API. This class will last about one hour.

    Register here:
    http://unity3d.com/company/support/online-training/

    Read about our regular classes here:
    http://forum.unity3d.com/threads/116360-Free-Live-Online-Training-from-Unity-Technologies
     
  43. gekido

    gekido

    Joined:
    May 11, 2011
    Posts:
    13
    Can someone point me to download locations for older versions of Unity than 4.x? We have a project well underway with 3.5.x and need the latest downloads for the 3.5.6 release that went out the door a while back. Updating the project to version 4 this late in the cycle is utterly terrifying ;P
     
  44. GuyTidhar

    GuyTidhar

    Joined:
    Jun 24, 2009
    Posts:
    320
    http://download.unity3d.com/download_unity/UnitySetup_update-3.5.6.exe
     
  45. UNITY3D_TEAM

    UNITY3D_TEAM

    Joined:
    Apr 23, 2012
    Posts:
    720
  46. gekido

    gekido

    Joined:
    May 11, 2011
    Posts:
    13
  47. Aurore

    Aurore

    Head of Learn Content Production Unity Technologies

    Joined:
    Aug 1, 2012
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    3,105
  48. benni05

    benni05

    Joined:
    Mar 17, 2011
    Posts:
    58
    Congratulations to the new product!

    It looks like it won't be possible to publish for Windows Phone even though in Amsterdam it sounded like this will be part of the Unity 4 release?

    Ben
     
  49. maidamedia

    maidamedia

    Joined:
    Nov 19, 2009
    Posts:
    220
    I am not happy with the new version as the setactive function does not work and creates a lot of problems with existing projects. Also activating/deactivating object with children in the inspector is an adventure especially for object with deep hierarchies. I totally disagree.
    Also I tried to use 3.5.6 again but I have fatal error and cannot use it anymore.
    I installed unity 4 in a completely different folder and in a different hard disk than 3.5.6, but ....
     
  50. angel_m

    angel_m

    Joined:
    Nov 4, 2005
    Posts:
    1,145
    Try running the 3.5.6 version after rebooting the computer.
    It worked for me on Windows 7.
     
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