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Unity 4.7 -> Unity 5.3.3p2 script automatic update error

Discussion in 'Editor & General Support' started by xGeorgeV, Mar 9, 2016.

  1. xGeorgeV

    xGeorgeV

    Joined:
    Aug 8, 2013
    Posts:
    63
    Failed to run script updater.
    System.NullReferenceException: Object reference not set to an instance of an object at BooUpdater.FixParsedSourceLocations.OnIfStatement (Boo.Lang.Compiler.Ast.IfStatement node) [0x00000] in <filename unknown>:0 at Boo.Lang.Compiler.Ast.IfStatement.Accept (IAstVisitor visitor) [0x00000] in <filename unknown>:0
     
  2. Ignacio-Liverotti

    Ignacio-Liverotti

    Unity Technologies

    Joined:
    Jul 23, 2015
    Posts:
    36
    Hello xGeorgeV,

    Can you fill a bug report for this so that we can look into it?

    Best,
     
  3. xGeorgeV

    xGeorgeV

    Joined:
    Aug 8, 2013
    Posts:
    63
    I found the problem. It was a simple C# command. It was good in Unity 4.x but it was wrong in Unity 5.x. But I got a Boo (?) error message, without line number.