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Unity 4.6.* freezes on OS X 10.10

Discussion in 'Editor & General Support' started by d12frosted, Jan 21, 2015.

  1. d12frosted

    d12frosted

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    Hey. Editor is freezing on some actions. Like when you hit play or try to refresh assets (or change defined symbols in build settings). By freeze I mean that application becomes "unresponsive".

    Setup:

    * Really big project.
    * OS X 10.10.2 (14C99d) (the same was on previous builds).
    * MacBook Pro (Retina, 15-inch, Mid 2014)
    * The problem was on Unity 4.6.0 (don't remember patch version, so probably 1), 4.6.1p1, 4.6.1p2, 4.6.1p3, 4.6.1p4. I tested on all versions (well, I know that in release notes there were nothing about my problem, but it will not hurt if you try, right?). I even tried to totally remove unity (and everything I could find (from terminal) related to unity) and reimported project from fresh clone.

    Here (link) is example of error on play.
    Here (link) is example of error on reload assets.

    I tried to create little project that will help me to reproduce this problem, but I couldn't.

    I understand, that you are not telepaths, but probably you will help me to find out the reasons of this problem. If any additional information is required - just ask and I will try to provide it asap.

    === Update 1
    * added a link to second report
     
    Last edited: Jan 21, 2015
  2. Aurore

    Aurore

    Director of Real-Time Learning

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    Define "really big project", large terrain, lots of meshes, tonnes of prefabs, gigantic textures?

    It sounds like you may be running out of memory since you can't reproduce it in a smaller project, have you tried removing some assets and seeing if it's more accepting?
     
  3. d12frosted

    d12frosted

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    Well, probably I exaggerated. But anyway, our Assets folder weights more than 1.5GB, we have ~1000 .cs files, 27 dll and heavy initialisation process.

    I tried to remove some scripts (especially the one that executes in edit mode), but only few (cause it’s hard to remove them script by script). And it didn’t help me.

    And you see. Sometimes I experience this problem on every CMD+R or CMD+P. But in other times I can actively use Editor for more then 1 hour without any freeze. So it’s hard to locate the problem.
    **Update**
    And I always work in the same setup (Activity Monitor, Unity, Terminal, Safari, iTunes, Slack, Skype, Messages).
    In terminal I run omnisharp-server + emacs to code.
    **End update**

    But what I know for sure is Unity5 editor is much smoother on my computer.

    And one more thing. My coworker has a bit older mac computer. And he runs the same version of unity on his 10.10 OS X as I do. But my coworker does not experience this problem at all. Is it something related to new computers?
     
    madclouds likes this.
  4. MrEsquire

    MrEsquire

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    Any luck and information from Unity support on your issues yet?
     
  5. d12frosted

    d12frosted

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    Nope. I tried with Unity4.6p5 and with OS X 10.10.2 (14C106a), but still no luck. It just freezes almost on every "Play" or "Refresh".
     
  6. madclouds

    madclouds

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    I'm experiencing the same issue. Unity locks up my OSX 10.10.1 system intermittently when hitting play.
     
  7. Aurore

    Aurore

    Director of Real-Time Learning

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    I think it's time to ask for the almighty bug report, if you could send the editor log as well since it's just hanging, use the standalone bug reporter.
     
  8. d12frosted

    d12frosted

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    Sure. here is my bug report number: 667594
     
  9. MrEsquire

    MrEsquire

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    Simple fact is Unity needs to be tested on Mac by Qa abit more or better. Why does it have to wait until the public have issues?
     
  10. d12frosted

    d12frosted

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    Still happens on Untiy3d 4.6.2
     
  11. Kafeen

    Kafeen

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    Damn, I thought I'd found a way to avoid losing work every time Unity crashed by saving a lot more regularly.

    Unity wasn't having any of that; It now crashes when every I load the scene all my work was saved in.

    Foiled again!
     
  12. mareqq

    mareqq

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    I have got same out of memory problem, unity crashes every 5 minutes of work.
     
  13. Kafeen

    Kafeen

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    I'm not so sure that its memory shorage that's causing the issues.

    Activity Monitor says I'm using 8 or 9 of my 16 GB.

    Things that cause Unity to crash:
    Reloading scripts
    Selecting things in the hierarchy
    Running the game
    Looking at it without touching the mouse or keyboard

    And that's just from the 15 or so crashes I've had today in the last 2 hours.

    Edit:
    Also crahes while posting comments on the forum about how often it crashes.
     
    AllStarBigBoy likes this.
  14. mareqq

    mareqq

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    Last edited: Feb 23, 2015
  15. mareqq

    mareqq

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    Actually unity not responding:

    https://dl.dropboxusercontent.com/u/704642/Unity not responding 2015-02-23 o 20.51.04.jpg

    I work at:

    Nazwa modelu: MacBook Pro
    Identyfikator modelu: MacBookPro11,1
    Nazwa procesora: Intel Core i5
    Szybkość procesora: 2,6 GHz
    Liczba procesorów: 1
    Łączna liczba rdzeni: 2
    Pamięć podręczna L2 (na rdzeń): 256 KB
    Pamięć podręczna L3: 3 MB
    Pamięć: 8 GB
    Wersja Boot ROM: MBP111.0138.B14
    Wersja SMC (system): 2.16f68
    Numer seryjny (system): C02N8APPG3QJ
     
  16. d12frosted

    d12frosted

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    Still happens on Unity 5.0.0p2
    Very very often
     
  17. brockemon

    brockemon

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    Same for me. My project is not that large and it crashes every few times I try to run within the editor.