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Unity 4.6.1p3 Broken on OSX!

Discussion in 'Editor & General Support' started by zezba9000, Jan 9, 2015.

  1. zezba9000

    zezba9000

    Joined:
    Sep 28, 2010
    Posts:
    982
    Patch 3 is broken on OSX.
    1) Go to the file menu "File->Build Settings".
    2) Highlight Android and click "Player Settings"
    3) You will get NullReferencesException and can actually set any settings.

    This does not happen on Windows.
     
  2. superpig

    superpig

    Drink more water! Unity Technologies

    Joined:
    Jan 16, 2011
    Posts:
    4,613
    Hi,

    I can't reproduce this behaviour. Could you file a bug with your project attached, please?
     
  3. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Definitely not a issue for myself also, could be your specific OSX setup.
    Im using latest Yosemite.
     
  4. zezba9000

    zezba9000

    Joined:
    Sep 28, 2010
    Posts:
    982
    I think there was something messed up in the project file.
    Because after I pulled updates to that Git repo on the mac the issue no longer happens.

    Sorry I should have posted the bug report before doing that so it was reproducible.
     
  5. Mark_Wilson

    Mark_Wilson

    Joined:
    Jan 6, 2013
    Posts:
    112
    I've had similar problems but i'm trying to push to android. My game build which was working before the update no longer works on my mobile device. It builds and runs but the device screen just goes black
     
  6. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    This is fixed in the latest 4.6.1p4 build.
     
  7. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Any feedback from Unity support on your issues?
     
  8. zezba9000

    zezba9000

    Joined:
    Sep 28, 2010
    Posts:
    982
    I don't get this issue in Unity4.6.1p5