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Unity 4.6.1f1 keeps crashing on OSX 10.10.1

Discussion in 'Editor & General Support' started by madclouds, Jan 27, 2015.

  1. madclouds

    madclouds

    Joined:
    Nov 6, 2013
    Posts:
    30
    Hello Community!

    Unity keeps crashing on me and I'd love to figure out why, and how to fix it. I'm able to open the application, and use it for 30-60 minutes until randomly the mouse turns into the rainbow spinner and the system appears to lock up. I can still move the mouse, but am unable to force quit or click on anything. I've left it in this state for over an hour to see if it would unfreeze (which it doesn't).

    I monitor my CPU temp (average 150-180 degrees). Memory usage is normal, and my SSD drive has 85GB of free space.

    I've attached my Editor-prev.log (added .txt for uploading) - I was unable to spot anything in the log identifying why the system locks up :(

    I intend to purchase Unity Pro if I can resolve this freezing issue.

    Any assistance would be greatly appreciated!
     

    Attached Files:

  2. Graham-Dunnett

    Graham-Dunnett

    Unity Technologies

    Joined:
    Jun 2, 2009
    Posts:
    4,287
    The log file has loads and load and loads of NullReferenceExceptions. Probably worth fixing those and see what happens.
     
  3. madclouds

    madclouds

    Joined:
    Nov 6, 2013
    Posts:
    30
    Thanks for the suggestion Graham. I was updating my Coin UI label in an Update() method, when I start my game from my main scene, a game singleton is created and this null pointer doesn't exist. If I start my game from a different scene, that game singleton doesn't exist. I'll update the code to only update the UI when a coin is collected.

    That being said, I'm doubtful this is the root cause of the freezing. Thanks for taking a look.
     
  4. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Forum is full of Mac related issues, try searching this forum if others have similar issues