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Unity 4.3 - Add multiple curves in the new animation window

Discussion in 'Animation' started by GreatBigJerk, Feb 11, 2014.

  1. GreatBigJerk

    GreatBigJerk

    Joined:
    May 20, 2012
    Posts:
    35
    Hello,
    In Unity 4.3, the animation window was updated so that all public properties of an object aren't visible from the start. You have to click "Add Curve", then navigate down the object hierarchy to select individual properties, and hit the plus button to add a curve.

    Selecting multiple properties and hitting plus doesn't add all of the properties you have selected. Is there a way to add multiple properties at a time?
     
    AmbidiRaghu likes this.
  2. meikemeisje

    meikemeisje

    Joined:
    Oct 21, 2013
    Posts:
    1
    really want to know this, too!
     
  3. captain_z

    captain_z

    Joined:
    Jun 3, 2014
    Posts:
    1
    Me too
     
  4. Emericanized

    Emericanized

    Joined:
    Apr 30, 2010
    Posts:
    23
    This has been a thorn in my side for character work. I have a couple of critters id like to do some simple animation embellishments to, they only have the fk fbx rig, so I was hoping to save some time by working directly in unity. I haven't found an easy way to do this yet!
     
  5. Hugbot

    Hugbot

    Joined:
    Jul 10, 2013
    Posts:
    9
    Has anyone found a solution for this? It has become a big bottleneck in my development.
     
  6. AmbidiRaghu

    AmbidiRaghu

    Joined:
    Jun 10, 2014
    Posts:
    1
    I am also looking for same requirement....anyone found this.....?