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Unity 4.3 2D colliders working with 3D colliders ?

Discussion in '2D' started by KeepTrying, May 19, 2014.

  1. KeepTrying

    KeepTrying

    Joined:
    Feb 23, 2011
    Posts:
    119
    Hi all, is possible to make these 2 colliders work together ?

    Player = Capsule Collider 3D
    Objects = Box Collider 2D

    Right now, the clash is not occurring.
     
  2. SiegfriedCroes

    SiegfriedCroes

    Joined:
    Oct 19, 2013
    Posts:
    569
    Unity's 3D Physics system is an implementation of NVIDIA® PhysX® Physics while the 2D Physics system is Box2D. Those are 2 completely different things and for that reason they do not work together.

    What kind of game are you making that you have a 3D collider on your character but the objects are 2D?
     
  3. KeepTrying

    KeepTrying

    Joined:
    Feb 23, 2011
    Posts:
    119
    The game is that on my signature, i have no time to transform the 3D stuff in 2D cause it will be very time-consuming.