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Unity 4.2 a lot of crashes

Discussion in 'Editor & General Support' started by stanislav-osipov, Aug 7, 2013.

  1. stanislav-osipov

    stanislav-osipov

    Joined:
    May 30, 2012
    Posts:
    1,790
    Hello.
    I just wondering is every body have so much crashes on MAC OS with Unity 4.2.

    I was using 4.0 version earlier and I event forgot how crash is looks like.
    But I using 4.2 since it released and I have from 5 to 20 crashes a day.

    And I don't even see a point to send a bug report because it crashes without visible reason. On different projects.

    Here is most common situation for crashes.

    - Open stage.
    - Create new stage.
    - Attach script to game object.
    - Script's recompilation.
    - importing assets.
    - exporting assets
     
    Last edited: Aug 7, 2013
  2. OwenW

    OwenW

    Joined:
    Apr 24, 2013
    Posts:
    2
    I am encountering the same issues. I had never had a crash prior to 4.2.0f4, but since updating to this version I have constant crashes when I:
    Open a scene
    Import an asset
    Build the xcode project for iOS

    I have submitted crash lo
     
  3. WarbladerToo

    WarbladerToo

    Joined:
    Nov 2, 2009
    Posts:
    96
    I gave up on v4.2 and rolled back to 4.1.5 that has been quite stable. There are still things I can do in 4.1.5 that I know will crash it, but it's OK for now. 4.2 was crashing all the time so I just gave up on it. I guess there will be a new version before the next Unity conference, as that seem to be the patter of releases. A month or so before a big Unity happening, they release a new major version with new features and lots of bugs and they use the time before the conference to get rid of the worst bugs (that users have reported back), so they have something usable when the users gathers and spread the word about how fantastic all the new stuff is... IMHO

    Also on Mac OS...
     
    Last edited: Aug 8, 2013
  4. JamesArndt

    JamesArndt

    Unity Technologies

    Joined:
    Dec 1, 2009
    Posts:
    2,916
    I'm very dissapointed now post upgrade to 4.2 that I cannot build any webplayers. It simply loads up the webplayer in the browser and then gives me a message "unity error launching unity player" when I try "Build and Run" from the editor.
     
  5. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,019
    Havent seen much problems on pc/win7..
     
  6. UnLogick

    UnLogick

    Joined:
    Jun 11, 2011
    Posts:
    1,745
    Guys, please just file a bug report even if you don't write anything in it.

    You don't have to attach the project and you can call it crash dump snacks for all I care. But fact is that its all going into analytics that helps us locate the underlying problem. And indeed tell us there is a problem we should look for.
     
  7. WarbladerToo

    WarbladerToo

    Joined:
    Nov 2, 2009
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    I have filed a lot of bug/crash reports. But after reporting the same crash for the 100th time, you sort of give up.
    And in 4.1.5 the "report a bug" menu option do absolutely nothing. Nothing shows up... :-( (Mac)
     
  8. JamesArndt

    JamesArndt

    Unity Technologies

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    Filed the bug report...
     
  9. Dustin-Horne

    Dustin-Horne

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    Apr 4, 2013
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    4,568
  10. stanislav-osipov

    stanislav-osipov

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    May 30, 2012
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    I already re-installed 4.1 version. Now I'am happy Unity developer again)

    About this thereat, I hope it helps, but I'll better wait for next Unity version with fixes.
    I sure that next version should be stable.
     
  11. McMayhem

    McMayhem

    Joined:
    Aug 24, 2011
    Posts:
    443
    I WISH my issues were with something inside the editor, but the fact is that I get a crash just running Unity period. It won't create new projects or load the old ones. I saw somewhere that you need to add "-force-d3d11" to the end of the shortcut, but that didn't work for me.

    I would be perfectly fine rolling back to the old Unity version if most of the Asset Store packages didn't require Unity 4.2. Kind of screws me over now matter which way I look at it. I filed a report just like everyone else, but I'm dead in the water until I get this issue fixed :(.
     
  12. stanislav-osipov

    stanislav-osipov

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    I sure that 99% asset store packages with require 4.2 working the same with 4.0.

    I here is few solutions for you.

    1) Keep 4.2 version for asset store download purpose only
    2) Ask sailer to send you the package after you bought it, just send invoice numer to sailer for confirming purchase.
     
  13. Sef

    Sef

    Joined:
    Jan 2, 2010
    Posts:
    20
    Three weeks I can't work. Crash with every click in the hierarchy and the active window Scene. :(
     
  14. devandart

    devandart

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    Jun 7, 2013
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    144
    I don't know if this is really a Unity problem, but my whole Windows freezes (reset) st. or I get crazy Windows cursors instead of my mouse when I copen my scripts. This happens with MonoDevelop AND Visual Studio 2010 Pro. Maybe this is a graphics driver problem, but I already reinstalled it. :/
     
  15. Bampf

    Bampf

    Joined:
    Oct 21, 2005
    Posts:
    369
    I am getting frequent crashes with Mac 4.2 as well. I have submitted 3-4 crash reports, and will continue to do so, but I am not happy to see that people have been having this problem for over a month. :-( I trust they'll sort it out eventually but this is very frustrating.
     
  16. orb

    orb

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    Nov 24, 2010
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    I barely ever shut down Unity, and both 4.2 and 4.2.1 have been stable for me on OS X.
     
  17. WarbladerToo

    WarbladerToo

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    What plugins do you use? And what OSX version? Real Mac or hackintosh?
     
  18. Garet

    Garet

    Joined:
    Sep 18, 2013
    Posts:
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    Same here. I'm running unity free FWIW. I open my projects in both windows and Mac and both seem to be stable. However, both machines are very powerful, not sure if maybe it crashes more on lower end machines.
     
  19. orb

    orb

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    Yeah, I only have experience with 8GB and 16GB, both free and Pro. But I do run a lot at once, so there will actually be times Unity can't get 4GB :)
     
  20. WarbladerToo

    WarbladerToo

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    Nov 2, 2009
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    My hachintosh is a i7 based (3.5GHz), 32 GB RAM, Geforce 640 2GB gfx card, 256 GB SSD, a few HDs with 3-4 TB storage. Every other application i use is running fine with out any major problems. Firefox can crash from time to time, but I guess that is flash that is crashing. I use NGUI, 2d Toolkit, Vectrosity in most of my game projects (Mainly 2D games for now) I use 4.1.5 still as this is the most stable version for me. I have tested out all of the 4.2 version,except the latest one (4.2.1.f4), but all have been crashing almost all the time. I do not dare test 4.2.1f4 until my current project is finished (a few weeks...)

    I fear Unity will get a bad rep quite quickly (with 2 mill users) if they do not get rid of some of the major bugs. And any other company with a good game engine may see that there is an opening for their engine and use the unity methode of getting users (free versions) and kill of the whole Unity dream.
     
  21. frozenpepper

    frozenpepper

    Joined:
    Sep 17, 2007
    Posts:
    219
    Can't work on scenes after having updated to unity 4.2.1, Mac OSx, every time i open a scene, Editor crashes as soon as i select one of objects in the scene hierarchy. Had just updated unity for xCode 5 and iOs 7 support. Very very annoying, every time we update unity a ton of problems arise.. 6 Licenses in our studio, scenes are crashing on all computers.. But game builds just fine and seem to work on device (but we have to fix a bug in a scene, and can't do it)

    Update : Scene doesn't crash if not selecting a mesh. As soon as a game object with a mesh renderer or collider is selected Unity editor crashes..
     
    Last edited: Sep 26, 2013
  22. dchs

    dchs

    Joined:
    Sep 12, 2013
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    I've tried just with just a scene and a basic 3D Model.
    Editor crashes lots of time.
    It's difficult to work also on a small project...

    Unity 4.2.2f1, OSX-Mavericks and the latests xCode 5.0.1 (with iOS7 support)
     
  23. LijuDeveloper

    LijuDeveloper

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    Oct 9, 2013
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    I can't open project , that time Unity will show error messages
     
  24. LijuDeveloper

    LijuDeveloper

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    Oct 9, 2013
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    I can't open a project , that time it will show fatal error.
     
  25. vandenberg-thijs

    vandenberg-thijs

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    Ended up here looking for a solution for the same problem. Not sure if you found a fix yet, but as a work-around you can set the build target to mac/pc instead of iOS and everything works fun. Downside, of course, is that Unity will have to compress all textures *again* once you switch to iOS for compilation.

    If anybody finds a real solution, please post it!
     
  26. ChrisPolus

    ChrisPolus

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    Sep 27, 2011
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    I have the same problem. Our project crashes a lot on my Mac. I'm the only one developing and testing on a Mac but for some time, Unity freezes on start, or shortly (a few frames) into the game. I need to force quit it and open everything again, losing all work in the progress.
    Every second start the game freezes without even starting and rendering the first frame. It's practically unusable.
     
  27. ScottyRich

    ScottyRich

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    Oct 7, 2013
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    A lot of people seem to have this problem. It's pretty apparent that these issues are all due to recent updates. The only fix I see are the Unity guys solving it themselves. I have Windows 8, 8 GB RAM, intel i7. "Unity stops working" whenever I try to import an asset of any kind. Also whenever I select a plane, cube, or any kind of mesh, though sometimes this seems to work fine at seemingly random times. The problem signature is the only thing I could scrounge. (Not sure if it's even helpful)

    Hope this information will be of use.
     
  28. ChrisPolus

    ChrisPolus

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    Sep 27, 2011
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  29. CarlLydon

    CarlLydon

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    Oct 9, 2012
    Posts:
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    I had to upgrade to Unity 4.2.1 for a job and it crashes about 20 times a day or more, depending on how many times I have to double-click on things in the project window. It most often crashes when I double click a new scene. With scene switches I'd say that it crashes about 30% of the time.

    I tried to comment on what might have been a similar bug in the answer section but some officious db deleted my question. I see that there are no solutions here. I can't downgrade because the job requires it. The only plugin I'm using is NGUI and I need it.

    Crash reports are a waste of time at this point they've probably seen the error 5,000 times.