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Unity 3d Lightning bug

Discussion in 'Editor & General Support' started by deniro55, Jun 29, 2014.

  1. deniro55

    deniro55

    Joined:
    Jan 20, 2014
    Posts:
    6
    Hello there. can anyone tell me why this is happening?? i cant figur it out...
     
  2. Turbo420

    Turbo420

    Joined:
    Jun 24, 2014
    Posts:
    61
    i don't know why this going on. but try baking the lights and then turn the lights off.
     
  3. deniro55

    deniro55

    Joined:
    Jan 20, 2014
    Posts:
    6
    Yes i have tied baking the lights "clear" in lightmapping.. but no good....
     
  4. brainchild-pl

    brainchild-pl

    Joined:
    Jun 6, 2013
    Posts:
    109
    Maybe you have got 2 overlapping meshes?

    Did you select "Generate Lightmpa UVs? in the import settings of your model?

     
  5. deniro55

    deniro55

    Joined:
    Jan 20, 2014
    Posts:
    6
    Does this window pop up when i chose assets and import assets? because im having a problem finding where those options are.. im a noobie on unity :)
     
  6. brainchild-pl

    brainchild-pl

    Joined:
    Jun 6, 2013
    Posts:
    109
    You have to find .fbx files in the folders. Click on each and these settings will appear in the inspector.
     
  7. deniro55

    deniro55

    Joined:
    Jan 20, 2014
    Posts:
    6





    These are the import settings for the wall that im having trouble with.. looks right doesn't it?

    villa.jpg