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Unity 3d Interior visualization for HTC vive

Discussion in 'Made With Unity' started by rajvray, Jun 2, 2019.

  1. rajvray

    rajvray

    Joined:
    Apr 14, 2019
    Posts:
    27
    Hi all
    after one month of work, I have managed to finish the unity interior project. I did everything myself.

    3ds max use for modeling
    needs your suggestions on this.
    Thanx in advance.
     
  2. AkiraWong89

    AkiraWong89

    Joined:
    Oct 30, 2015
    Posts:
    662
    Absolutely amazing. Awesome lighting. Great job!
    How many lightmap textures are being baked?
    Are all model textures here in 4K resolution?
    What is this project about?

    In my country here...
    Property developers wanna looking for this kind of presentation.
    The point is to let customers feel the experience inside by walking around.
    For now usually they just use 360 photos where it can be better.

    My only suggestion is to turn off the motion blur effect.
    I'm unsure but lots of my friends can't stand motion blur.
    Not sure why but for me is OK. Keep it up.
    Look forward to see more artwork from you.;)
     
  3. rajvray

    rajvray

    Joined:
    Apr 14, 2019
    Posts:
    27

    Thankx for your reply Akira

    there are 4 lightmap textures are baked and all Model textures are in 2K resolution.
    this project is for one of our Mumbai base client.

    Thanx