I am working on a game and I have hired a developer for it who is working on Unity mecanim. we have created a game prototype on android. every time the developer plays on his end, it works perfectly fine. however, he has uploaded the file online. when I download and play the game on android, the entire game gives issues while running, performing stunts etc. its works fine on his side (as viewed on skype). Is there any possibility of data getting lost or corrupted over the sent file? Thanks (I am a non unity user).