Search Unity

  1. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice
  2. Unity is excited to announce that we will be collaborating with TheXPlace for a summer game jam from June 13 - June 19. Learn more.
    Dismiss Notice
  3. Dismiss Notice

Question Unity 3d Animation Problem

Discussion in 'Animation' started by BiBGamesUnity, Mar 28, 2021.

  1. BiBGamesUnity


    Mar 17, 2021
    Hello everyone, I'm having a little problem with Unity. I imported "T_Pose" and "Wait" Animations of my model to Unity. The problem is that I selected "Humonoid" from the "Rig" part of my character's "Wait" animation and hit the apply button. So far everything is fine. Then I use "Ctrl + D" to de-prepare my animation. I dragged the resulting animation into my "T_Pose" model, but my character's fingertips are in the air. Couldn't fix the problem, I guess it's a minor problem, I hope you can help.

    I put the pictures of the problem in the GIF form below.

    Assassin T_Pose Model :


    Assassin Wait Model (His feet are on the ground) :


    The error i get when i add the animation :